Creating Our HUD | Unreal Engine 5 First Person Shooter (FPS) Beginner Course | #5  @VirtusEdu
Creating Our HUD | Unreal Engine 5 First Person Shooter (FPS) Beginner Course | #5  @VirtusEdu
Virtus Learning Hub | Creating Our HUD | Unreal Engine 5 First Person Shooter (FPS) Beginner Course | #5 @VirtusEdu | Uploaded October 2022 | Updated October 2024, 17 hours ago.
Welcome to Virtus Creative Hub. In this episode, we'll be showing you how you can start developing your heads up display for our shooter game using UMG (Unreal Motion Graphics). We'll cover the whole process of setting up widget blueprint, bringing the elements in and setting up the foundation for the next video where we start stylizing everything.

► View the full first person shooter course today on our website: virtushub.com/p/fps and receive 50% off the purchase price.

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0:00 - Intro
0:35 - Widget blueprint setup
4:56 - Spawning the widget
6:13 - Linking the HUD data
10:30 - Displaying health/energy
15:07 - Testing the HUD
16:03 - Outro

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Creating Our HUD | Unreal Engine 5 First Person Shooter (FPS) Beginner Course | #5 @VirtusEdu

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