@KalechippsDev
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KalechippsDev | Creating New Art for My Indie Game! | Indie Game Devlog #2 Tying Up Loose Ends @KalechippsDev | Uploaded July 2020 | Updated October 2024, 2 hours ago.
Hey y'all, in this devlog, I fixed a bunch of loose ends in Unnamed Indie Game (U.I.G.) that were leftover from last week. Also, I showcase some new art that I've done, introduce the new weapons system, and talk a bit about some game design issues I had with reconciling a farming game with a roguelike dungeon crawler.

I'm going to try to start uploading more concise devlogs weekly, with less fancy editing, so that I can be more consistent. Also, these devlogs have been taking me way too long to edit (^^ゞ. I'm a game developer first, after all, so moving forward, expect shorter devlogs, but more of them!

Again, I can't say enough how grateful I am for any and all support you all give me and this indie game. Let's see where it goes :)

Also, if you've read this far, I trust you to give me your honest opinion: was I talking too fast in this video? Let me know, I was trying to be engaging, but maybe just went way too fast.

Intro music was from: LAKEY INSPIRED - Blossom youtube.com/watch?v=B7ArnZl_zBU
And the rest of the video's music was from: LAKEY INSPIRED - In My Dreams youtube.com/watch?v=niypn52akHA
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Creating New Art for My Indie Game! | Indie Game Devlog #2 Tying Up Loose Ends @KalechippsDev

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