Creating High-End CG Characters - Interview with Alessandro Baldasseroni @blenderguru
Creating High-End CG Characters - Interview with Alessandro Baldasseroni  @blenderguru
Uploaded June 2018 | Updated September 2026, 2 weeks ago
An in-depth interview with industry character artist Alessandro Baldasseroni. Full of tips for anyone interesting in making better art.

Specifically we talk about:
-Why you should embrace new software
-Upcoming automation in the industry
-How he got his first job at Blur Studio
-Why it's better to take action then wait for perfection
-Why you shouldn't focus too much on the technical


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Creating High-End CG Characters - Interview with Alessandro Baldasseroni

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