Creating Emotionally Impactful Environment Concept Art for Video Games @wacom
Creating Emotionally Impactful Environment Concept Art for Video Games  @wacom
Uploaded May 2025 | Updated September 2026, 1 week ago
In this Wacom Webinar, renowned concept artist Cecil Kim guided attendees through powerful techniques for building an emotional connection with audiences through environmental concept art. He demonstrated how to weave narrative elements into compositions using gestures, lighting, and atmosphere to enhance visual storytelling. Viewers learned how to create artwork that not only tells a story but also resonates on a deeper emotional level, fostering meaningful engagement with their audience.

With a career spanning the game industry since the late 1990s, Cecil brought a wealth of experience to the session. He began as a concept artist on Final Fantasy IX at Square USA and went on to help define the artistic vision for the God of War series at Sony Santa Monica Studio. Currently, he serves as the Studio Art Director at thatgamecompany, working on Sky: Children of the Light. His passion for visualizing immersive worlds continues to inspire both his team and the broader gaming community.


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Creating Emotionally Impactful Environment Concept Art for Video Games

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