Creating Armor and Hard-Surface Assets | Create a HD Sci-Fi Vanguard with CC5 & ZBrush (3/7) @reallusion
Creating Armor and Hard-Surface Assets | Create a HD Sci-Fi Vanguard with CC5 & ZBrush (3/7)  @reallusion
Uploaded January 2026 | Updated September 2026, 2 weeks ago
This video is the third in a seven-part series, where we break down a complete CC5 → ZBrush → Substance Painter → Marmoset Toolbag 5 workflow for creating high-quality sci-fi characters.

Watch the full playlist: youtube.com/playlist?list=PLNV5zSFadPdmO_1CvVpq7dDJ0s4UewHSY

This episode focuses on creating hard-surface assets for a HD sci-fi alien.
You’ll learn how to sculpt armor, chest plates, and boots in ZBrush using masking, extraction, Dynamesh, and manual retopology workflows.

Read the full article: magazine.reallusion.com/2026/01/20/cc5-x-zbrush-create-a-hd-sci-fi-vanguard-3-7-sculpting-armor-hard-surface-assets


Character Creator 5 (CC5) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC5 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.


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Creating Armor and Hard-Surface Assets | Create a HD Sci-Fi Vanguard with CC5 & ZBrush (3/7)

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