Creating a Weapon with Blender and Substance Painter - Promo @DarrinLile
Creating a Weapon with Blender and Substance Painter - Promo  @DarrinLile
Uploaded February 2017 | Updated September 2026, 2 weeks ago
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In this video: In this course you’ll learn how to use Blender’s modeling tools to create a high resolution model of an M249 Machine Gun. We’ll go over retopology techniques that will allow you to create a low-poly version of the high-poly mesh. You’ll also learn how to create a Color ID map using Blender’s Vertex Paint tools, bake Normal and Ambient Occlusion maps in Blender and in Substance Painter, assign materials in Substance Painter based on a Color ID map, and import your Blender models into Unity so that you can assign the PBR textures created in Substance Painter.

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Other Links:

Blender Character Creation Series: bit.ly/BlenderCharacterCreation
Blender Game Character Creation Series: bit.ly/GameCharacterCreation
Subscribe: bit.ly/DarrinLileYoutube
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Creating a Weapon with Blender and Substance Painter - Promo

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