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Razbuten | Creating a Likable Video Game Villain @razbuten | Uploaded 5 years ago | Updated 5 hours ago
I wanted to take a look at villains in video games and explore how they differ from other mediums. As it turns out, creating a likable villain in a video game is kind of hard. There are a handful of restrictions that are somewhat unique to games, and they have to find clever ways around them. So, these are some of the things that go into creating a likable video game villain.

Patreon: patreon.com/razbuten
Twitter: twitter.com/theRazbuten
Edited by Jesse Guarascia: twitter.com/Guarascia

Likable Companions: youtube.com/watch?v=0iPyq6a3jsY

Once Upon A Roll: youtube.com/channel/UCyIyH5iEGEy9NeUfwJXXtGw
itunes.apple.com/us/podcast/once-upon-a-roll/id1445605548?mt=2

Music:
Concentration Enhancing Menu Initialiser - Mike Morasky
Hornet - Christopher Larkin
Glados' Chamber - Mike Morasky
Kefka - Nobou Uematsu
Watch The World Burn - Hans Zimmer, James Newton Howard
Gwyn, Lord of Cinder - Motoi Sakuraba
Heat - Brian Tyler
Retro Gone Viral - Taokuoh

Music Links:
taokuoh.bandcamp.com
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Creating a Likable Video Game Villain @razbuten

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