Uploaded April 2023 | Updated September 2026, 1 day ago
In this third part, we set up the material for the mug, using the texture map we created in Part 2, and using a couple of procedural textures (Voronoi and Wave) to add some variation to the texturemap, and then set up the specular levels and add the gold bands as a separate material. We then set up the scene to make a nice render, with an Endless Plane and Spotlight lamp.
In this third part, we set up the material for the mug, using the texture map we created in Part 2, and using a couple of procedural textures (Voronoi and Wave) to add some variation to the texturemap, and then set up the specular levels and add the gold bands as a separate material. We then set up the scene to make a nice render, with an Endless Plane and Spotlight lamp.









![Not-so-Friendly Fire - Black Ops II Game Clip
Friendly fire will not be tolerated How bout jerks like THIS not be tolerated?? User [TOBI]PoppyPoison is a douchebag. Not-so-Friendly Fire - Black Ops II Game Clip](https://i.ytimg.com/vi/jORtyPYd3ok/mqdefault.jpg)
