Uploaded June 2017 | Updated September 2026, 11 hours ago
Welcome to My First Source Prop! Here you'll learn my workflow for getting props from a new 3dsmax file into Source Engine! You can use the time codes in the description to see exactly what parts you want!
Baking Ambient Occlusion Map: 00:22
Texturing the Box in Photoshop: 13:59
Texturing the Barrel in Substance Painter: 26:45
VMT_EDITOR: github.com/Gira-X/VMT-Editor/releases
WallWorm Model Tools: wallworm.com
AO Production Render Preset (LONG TIME): content.tophattwaffle.com/Content/3dsmax/Ambient%20Occlusion%20Mental%20Ray%20-%20Final%20-%20Set%20Samples%2064-128.rps
AO Test Render Preset: content.tophattwaffle.com/Content/3dsmax/Ambient%20Occlusion%20Mental%20Ray%20-%20Testing%20-%20Set%20Samples%2016.rps
Substance Shaders: gortnar.com/vmt/sbs_shaders.zip
Substance Painter Templates: gortnar.com/vmt/painter_templates.zip
Substance Source Package (Used in video, outdated. Please use the Substance Shaders and Painter templates above): content.tophattwaffle.com/Content/Tools/Source%20Engine%20Substance%20Package.zip
If you find all the content I create helpful, please consider supporting me! patreon.com/tophattwaffle
You'll get early access to all videos before they go live on YouTube!
Join the Discord chat: discord.tophattwaffle.com
See Upcoming and past tutorials here: queue.tophattwaffle.com
Download the VMF here: tutmaps.tophattwaffle.com
Like TopHATTwaffle on Facebook: facebook.tophattwaffle.com
Check out my Twitch.TV Stream: twitch.tophattwaffle.com
Follow me on Twitter: twitter.com/TopHATTwaffle
Don't like those contact methods? Find more here: tophattwaffle.com/contact
**********************************************
All, and any downloads you may need are here:
tophattwaffle.com/downloads
**********************************************
E-Mail: tophattwaffle@gmail.com
Website: tophattwaffle.com
Welcome to My First Source Prop! Here you'll learn my workflow for getting props from a new 3dsmax file into Source Engine! You can use the time codes in the description to see exactly what parts you want!
Baking Ambient Occlusion Map: 00:22
Texturing the Box in Photoshop: 13:59
Texturing the Barrel in Substance Painter: 26:45
VMT_EDITOR: github.com/Gira-X/VMT-Editor/releases
WallWorm Model Tools: wallworm.com
AO Production Render Preset (LONG TIME): content.tophattwaffle.com/Content/3dsmax/Ambient%20Occlusion%20Mental%20Ray%20-%20Final%20-%20Set%20Samples%2064-128.rps
AO Test Render Preset: content.tophattwaffle.com/Content/3dsmax/Ambient%20Occlusion%20Mental%20Ray%20-%20Testing%20-%20Set%20Samples%2016.rps
Substance Shaders: gortnar.com/vmt/sbs_shaders.zip
Substance Painter Templates: gortnar.com/vmt/painter_templates.zip
Substance Source Package (Used in video, outdated. Please use the Substance Shaders and Painter templates above): content.tophattwaffle.com/Content/Tools/Source%20Engine%20Substance%20Package.zip
If you find all the content I create helpful, please consider supporting me! patreon.com/tophattwaffle
You'll get early access to all videos before they go live on YouTube!
Join the Discord chat: discord.tophattwaffle.com
See Upcoming and past tutorials here: queue.tophattwaffle.com
Download the VMF here: tutmaps.tophattwaffle.com
Like TopHATTwaffle on Facebook: facebook.tophattwaffle.com
Check out my Twitch.TV Stream: twitch.tophattwaffle.com
Follow me on Twitter: twitter.com/TopHATTwaffle
Don't like those contact methods? Find more here: tophattwaffle.com/contact
**********************************************
All, and any downloads you may need are here:
tophattwaffle.com/downloads
**********************************************
E-Mail: tophattwaffle@gmail.com
Website: tophattwaffle.com




![[Source 1] CSGO Level Design Boot Camp - Day 15 - 3D Skybox, and Fog
If you find all the content I create helpful, please consider supporting me! https://www.patreon.com/tophattwaffle
Youll get early access to all videos before they go live on YouTube!
If you have shadows from the 3d skybox being cast into your level that you dont like, you can disable those but using a func_brush for the 3d skybox objects. Then disable shadows: yes
Counter-Strike Global Offensive Level Design Boot Camp is made to get you started learning how to create your own CSGO levels as quickly and efficiently as possible. Sit back and enjoy the show!
These videos were created for ECS league and were aired on their Twitch.tv stream.
More Source Engine Level Design Tutorials here: http://www.tophattwaffle.com/tutorials/
Like TopHATTwaffle on Facebook: http://facebook.tophattwaffle.com
Check out my Twitch.TV Stream: http://twitch.tophattwaffle.com
Follow me on Twitter: https://twitter.com/TopHATTwaffle
Dont like those contact methods? Find more here: http://www.tophattwaffle.com/contact/
**********************************************
All, and any downloads you may need are here:
http://www.tophattwaffle.com/downloads/
**********************************************
Contact Info:
PLEASE DO NOT SEND A YOUTUBE MESSAGE!!!
E-Mail: tophattwaffle@gmail.com
Website: http://www.tophattwaffle.com/ Support me on Patreon: https://www.patreon.com/tophattwaffle [Source 1] CSGO Level Design Boot Camp - Day 15 - 3D Skybox, and Fog](https://i.ytimg.com/vi/SGHZI7tR-as/mqdefault.jpg)
![[Source 1] Hammer Tutorial V2 Series #25 Hostage + Defusal Game Modes and Radar / Overviews
If you have a question, EMAIL ME!
Download the VMF here!
http://tutmaps.tophattwaffle.com/
See Upcoming and past tutorials here!
http://queue.tophattwaffle.com/
bind 0 sv_cheats 1; developer 0; r_drawviewmodel 0; cl_drawhud 0; net_graph 0; r_disable_distance_fade_on_big_props 1; r_disable_distance_fade_on_big_props_thresh 2
All Downloads here: http://www.tophattwaffle.com/hammer-tutorial-v2-series-25-radar-overviews/
Like TopHATTwaffle on Facebook: http://facebook.tophattwaffle.com
Check out my Twitch.TV Stream: http://twitch.tophattwaffle.com
**********************************************
All, and any downloads you may need are here:
http://www.tophattwaffle.com/downloads/
**********************************************
Contact Info:
PLEASE DO NOT SEND A YOUTUBE MESSAGE!!!
E-Mail: tophattwaffle@gmail.com
Website: http://www.tophattwaffle.com/ Follow me on Twitter: https://twitter.com/TopHATTwaffle Support me on Patreon: https://www.patreon.com/tophattwaffle [Source 1] Hammer Tutorial V2 Series #25 Hostage + Defusal Game Modes and Radar / Overviews](https://i.ytimg.com/vi/SSheuw9ASuM/mqdefault.jpg)
![[Source 1] CSGO Level Design Boot Camp - Day 20 - Optimization Part 2
If you find all the content I create helpful, please consider supporting me! https://www.patreon.com/tophattwaffle
Youll get early access to all videos before they go live on YouTube!
Counter-Strike Global Offensive Level Design Boot Camp is made to get you started learning how to create your own CSGO levels as quickly and efficiently as possible. Sit back and enjoy the show!
These videos were created for ECS league and were aired on their Twitch.tv stream.
More Source Engine Level Design Tutorials here: http://www.tophattwaffle.com/tutorials/
Like TopHATTwaffle on Facebook: http://facebook.tophattwaffle.com
Check out my Twitch.TV Stream: http://twitch.tophattwaffle.com
Follow me on Twitter: https://twitter.com/TopHATTwaffle
Dont like those contact methods? Find more here: http://www.tophattwaffle.com/contact/
**********************************************
All, and any downloads you may need are here:
http://www.tophattwaffle.com/downloads/
**********************************************
Contact Info:
PLEASE DO NOT SEND A YOUTUBE MESSAGE!!!
E-Mail: tophattwaffle@gmail.com
Website: http://www.tophattwaffle.com/ Support me on Patreon: https://www.patreon.com/tophattwaffle [Source 1] CSGO Level Design Boot Camp - Day 20 - Optimization Part 2](https://i.ytimg.com/vi/SZ26CcZQtqI/mqdefault.jpg)


![[Source 1] CSGO Level Design Boot Camp - Day 17 - Decals and info_Overlay
If you find all the content I create helpful, please consider supporting me! https://www.patreon.com/tophattwaffle
Youll get early access to all videos before they go live on YouTube!
Counter-Strike Global Offensive Level Design Boot Camp is made to get you started learning how to create your own CSGO levels as quickly and efficiently as possible. Sit back and enjoy the show!
These videos were created for ECS league and were aired on their Twitch.tv stream.
More Source Engine Level Design Tutorials here: http://www.tophattwaffle.com/tutorials/
Like TopHATTwaffle on Facebook: http://facebook.tophattwaffle.com
Check out my Twitch.TV Stream: http://twitch.tophattwaffle.com
Follow me on Twitter: https://twitter.com/TopHATTwaffle
Dont like those contact methods? Find more here: http://www.tophattwaffle.com/contact/
**********************************************
All, and any downloads you may need are here:
http://www.tophattwaffle.com/downloads/
**********************************************
Contact Info:
PLEASE DO NOT SEND A YOUTUBE MESSAGE!!!
E-Mail: tophattwaffle@gmail.com
Website: http://www.tophattwaffle.com/ Support me on Patreon: https://www.patreon.com/tophattwaffle [Source 1] CSGO Level Design Boot Camp - Day 17 - Decals and info_Overlay](https://i.ytimg.com/vi/Snk-x8TMY4w/mqdefault.jpg)
