Gpro | Crash Twinsanity Ideal Spyro Skip @IAmGpro | Uploaded 6 months ago | Updated 21 hours ago
So this isn't new. Actually I believe the current method we use to land on the "door" (it's actually a cutscene object) was found on the left side. I just tried it on a slower run and saved about 0.4 seconds with it. Gonna go for this now. Might save more
So this isn't new. Actually I believe the current method we use to land on the "door" (it's actually a cutscene object) was found on the left side. I just tried it on a slower run and saved about 0.4 seconds with it. Gonna go for this now. Might save more