Crash Team Racing (PS1 Version) Custom Tracks Showcase - Part 3 @NoLuckJKMY807
Crash Team Racing (PS1 Version) Custom Tracks Showcase - Part 3  @NoLuckJKMY807
Uploaded April 2025 | Updated September 2026, 1 week ago
Here's the third part of the PS1 Version of the Crash Team Racing custom tracks showcase video, enjoy!

Timestamps:
0:00 - Mario Raceway (N64 Version) by PanchoPewPew
2:29 - Shark Round by LittleHelper
3:43 - Prehistoric Pathways by LittleBigHamm
6:57 - Ancient Lake (DKR) by PanchoPewPew
8:23 - Badgey Lighthouse by Stingray
10:41 - Nuke Reactor (POD) by RipperRooTMUF
12:52 - Ride the Rapids by LittleBigHamm
15:14 - Yoshi Circuit (GCN Version) by BoxicFunk
18:10 - Fossil Canyon (DKR) by PanchoPewPew
20:11 - Koopa Troopa Beach (N64 Version) by Anfrost
22:37 - Electron Avenue (Nitro-Fueled Version) by robthefryman
27:10 - Crow Forest (Version 3.0 Daytime) by EarlGrey
29:09 - Crow Forest (Version 3.0 Sunset) by EarlGrey

Those custom tracks' xdelta patch files can be downloaded here:
ctrcustomtracks.com

How to play these custom tracks?
1) Download and install the Duckstation emulator and the Delta Patcher software on your PC.
2) Get the Crash Team Racing (PS1 version) ISO file.
3) Go to the CTR Custom Tracks website and go to the "Downloads" section.
4) Click on a custom track and click on its xdelta file to download the patch.
5) Open the Delta Patcher software and patch the CTR ISO file with the patch you choose to race on.
6) Run the Duckstation emulator and enable the 8MB RAM option and clock speed control to 400% in the console settings.
7) Run the patched CTR ISO and enjoy!

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Video recorded with Microsoft Game DVR and edited with Wondershare Filmora X.

#CTR #CrashTeamRacing #CrashBandicoot
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Crash Team Racing (PS1 Version) Custom Tracks Showcase - Part 3

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