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Darkaiser | Crash Team Racing - Cross-Region Mods [ModSDK v3 Preview] (4/8) @Darkaiser | Uploaded June 2022 | Updated October 2024, 6 minutes ago.
Download the public beta of ModSDK Version 3.0 here:
drive.google.com/file/d/1o4qHbD5SK4iRY9JQgABx3BWsR6JcTIs8/view?usp=sharing

With the brand new ModSDKv3, 90% of our entire mod library, will now run on every version of the game that we support. This includes the Sep3 beta, USA Retail, JPN Kiosk Trial, PAL Retail, and JPN Retail builds.

Most mods will work cross-region with zero effort, it just works like magic. All the mods that are not cross-region are either old mods that we haven't "fully" ported to the new system, or mods that specifically depend on data that is only in one build.

Full package gets published to GitHub in July. Stay tuned for more.
Crash Team Racing - Cross-Region Mods [ModSDK v3 Preview] (4/8)Crash Team Racing (Aug 5, 1999 prototype) - Yellow & Blue Gem Cups [PART 10]Crash Team Racing (Aug 14, 1999 prototype) - Exploring MenusCrash Bash - Obscure Prototype Footage (Polar Panic)Crash Team Racing - 60 FPS Widescreen (Release Trailer)Crash Team Racing - Cybernet Preview FootageCrash Team Racing - Custom Music TestCrash Team Racing (Aug 5, 1999 prototype) - Red & Green Gem Cups [PART 9]Crash Team Racing - Track Video Camera (Code)Crash Team Racing (Aug 14, 1999 prototype) | Adventure Mode Part 2/4 - All CTR TokensCrash Team Racing - E3 1999 B-Roll Promotional FootageCrash Nitro Kart (Jul 29, 2003 prototype) - All Early Cutscenes [Team Crash & Cortex]

Crash Team Racing - Cross-Region Mods [ModSDK v3 Preview] (4/8) @Darkaiser

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