Darkaiser | Crash Bandicoot: Warped (Aug 26, 1998 prototype) - Gameplay @Darkaiser | Uploaded May 2021 | Updated October 2024, 9 hours ago.
We are proud to announce the Crash Landing 2021, a project we've been working on the past months, which we've been recovering several prototype material of Crash Bandicoot games for PlayStation 1. As part of this project, a total of five unique prototypes are included.
This is a preview build dated August 26th, 1998, over a month before the final NTSC-U release version. This seems to be the first build to be labelled as a "Beta Demonstration", and also the first build to feature all main levels and bosses. The game is also pretty much finishable at this point.
This version matches the ones used in a number of European magazine previews.
TCRF documentation - tcrf.net/Proto:Crash_Bandicoot:_Warped/August_26th,_1998_build
Hidden Palace -
Patch (use Delta Patcher to apply):
mega.nz/file/sdgWAQ4Q#DnOv3WSz9XPhGpvnSrFX5jID-plW3wBNzgzbwehQZW4
Made by SolidSnake11
This project wouldn't have been possible without the collaborative effort of Darkaiser, Hwd405, iniche, madmarsrocks, Niko, and psx-collector.
We are proud to announce the Crash Landing 2021, a project we've been working on the past months, which we've been recovering several prototype material of Crash Bandicoot games for PlayStation 1. As part of this project, a total of five unique prototypes are included.
This is a preview build dated August 26th, 1998, over a month before the final NTSC-U release version. This seems to be the first build to be labelled as a "Beta Demonstration", and also the first build to feature all main levels and bosses. The game is also pretty much finishable at this point.
This version matches the ones used in a number of European magazine previews.
TCRF documentation - tcrf.net/Proto:Crash_Bandicoot:_Warped/August_26th,_1998_build
Hidden Palace -
Patch (use Delta Patcher to apply):
mega.nz/file/sdgWAQ4Q#DnOv3WSz9XPhGpvnSrFX5jID-plW3wBNzgzbwehQZW4
Made by SolidSnake11
This project wouldn't have been possible without the collaborative effort of Darkaiser, Hwd405, iniche, madmarsrocks, Niko, and psx-collector.