Uploaded October 2025 | Updated September 2026, 1 week ago
Part 6: City Trials
City world, almost at the end of the regular game, levels are getting more aggressive, the bully one gave me headaches since the speed sometimes isn't the correct one and can eat your jump inputs.
Only real Issue I found is that the vertical platforms in one level can be killed by throwing them an enemy or shell, other than that, no real issues
Next time, final world
Part 6: City Trials
City world, almost at the end of the regular game, levels are getting more aggressive, the bully one gave me headaches since the speed sometimes isn't the correct one and can eat your jump inputs.
Only real Issue I found is that the vertical platforms in one level can be killed by throwing them an enemy or shell, other than that, no real issues
Next time, final world




![[RA] RetroAchievements Vanilla Level Design Contest Vol. 1 (SMW Hack) - Part 5 Finale
And here we have it, final 3, these levels were chill, and they do be the best this collab has to offer.
First level is confusing, but its not that bad, and I like the style it goes for, second level is simple but effective, and the number 1 level is good, being on treetops is kinda neat and the level overall does remind me of the classic VLDCs before they went for flashy stuff.
Overall this collab is a mixed bag for me, its not as rough like say, ASMT, the collab is done by new people after all, with some Known faces like the uber camper and green jerry, but most of it was people I never heard of, these can improove for sure, even the scarlet cavern level I hated so much, but only time will tell if this concept gets a sequel
Set Difficulty: 5/10 [RA] RetroAchievements Vanilla Level Design Contest Vol. 1 (SMW Hack) - Part 5 Finale](https://i.ytimg.com/vi/p7w5AapYZAc/mqdefault.jpg)





