Uploaded December 2020 | Updated September 2026, 1 week ago
That jump onto the very first carpet had hitching in the recording on several attempts, making me wonder if it was caused by level loading or something.
Just a random time attack run from that I saved the ShadowPlay recording of a little over a year ago (dated Oct 31, 2019). I figured since I've been uploading the Ninji Speedruns from Mario Maker 2 recently, I might as well just upload these for the fun of it.
Looked it up later and apparently the dev time for the original was 0:45:10, while the dev time for this one is 0:48:26. I can definitely see parts where I was sloppy in this run, but this is good enough for me.
Usually, I settle for Gold in this game since that's all you need for 106%. I never did C1 or C2 Relic runs in the remaster, because they weren't in the original and I feel the levels in those games aren't designed for time attacks.
I have only two Relic run videos, as they were the only ones I considered notable enough to save. This is the only level I actually put effort into improving the time beyond what was necessary for the Gold/Plat Relic. The other is the Future Tense DLC level, but I'll talk about that in its own description.
You might see me utilizing the super secret jutsu of spin-jumps. If you do a combination of slide, then jump and spin (almost) simultaneously, your jumps will get a good amount of extra height. Pretty sure this works both in the original versions of Crash 2 and 3 and their remasters.
When I checked the leaderboards for High Time after this, the top 5 list was populated by clear times of less than 20 hundredths of a second, with the top two finishing the level in 0:00:01.
That jump onto the very first carpet had hitching in the recording on several attempts, making me wonder if it was caused by level loading or something.
Just a random time attack run from that I saved the ShadowPlay recording of a little over a year ago (dated Oct 31, 2019). I figured since I've been uploading the Ninji Speedruns from Mario Maker 2 recently, I might as well just upload these for the fun of it.
Looked it up later and apparently the dev time for the original was 0:45:10, while the dev time for this one is 0:48:26. I can definitely see parts where I was sloppy in this run, but this is good enough for me.
Usually, I settle for Gold in this game since that's all you need for 106%. I never did C1 or C2 Relic runs in the remaster, because they weren't in the original and I feel the levels in those games aren't designed for time attacks.
I have only two Relic run videos, as they were the only ones I considered notable enough to save. This is the only level I actually put effort into improving the time beyond what was necessary for the Gold/Plat Relic. The other is the Future Tense DLC level, but I'll talk about that in its own description.
You might see me utilizing the super secret jutsu of spin-jumps. If you do a combination of slide, then jump and spin (almost) simultaneously, your jumps will get a good amount of extra height. Pretty sure this works both in the original versions of Crash 2 and 3 and their remasters.
When I checked the leaderboards for High Time after this, the top 5 list was populated by clear times of less than 20 hundredths of a second, with the top two finishing the level in 0:00:01.








![Emerald Dragon [SFC] Music - Emerald Dragon Extended
Posting a few extended tracks to close off this Emerald Dragon streak. This is purely just full self-indulgence.
Other Tracks:
*Emerald Dragon (Prologue)*
https://www.youtube.com/watch?v=3xsAOyjCXwU
*Emerald Dragon (Looping Ver.)*
https://www.youtube.com/watch?v=O1S_1KE-7X4
*Emerald Dragon (Extended)*
You are here.
*Staff Roll*
https://www.youtube.com/watch?v=FiyxZ-rKxrg
*Staff Roll (Extended)*
https://www.youtube.com/watch?v=bLhsWI1_TYA
*Field Battle (Extended)*
https://www.youtube.com/watch?v=UdUEt0AqzYY
If you wanna see other extended tracks (from other games), check this playlist: https://www.youtube.com/playlist?list=PLsNSJ8GZ47QhsqscmRWKAUd2VYi0RzlOd Emerald Dragon [SFC] Music - Emerald Dragon Extended](https://i.ytimg.com/vi/z9wVfvPk_Jk/mqdefault.jpg)
![Left 4 Dead Playthrough [Advanced Difficulty, Single Player] (Archive*)
*NOTE: This is an unedited archive of a live no-commentary playthrough originally streamed on Twitch (https://www.twitch.tv/bippoernesti), which means there may be deaths, restarts or intermissions/interruptions.
Been wanting to do this for a good while now. The Plain Bread was just for rhyming and the fact that I didnt have any fancy mods installed. I used to have custom music, but the volume balance was horrible because its a pain in the ass to customize the audio, so I opted to just go vanilla.
Nobody asked, but here are my favorite campaigns in descending order:
1. No Mercy
2. Dead Air
3. Blood Harvest
4. Death Toll
5. The Sacrifice
6. Crash Course
Stream Date: 2022-03-03/04
Stream Title: Plain Bread Left 4 Dead: Singular Player Edition
Live Notification: One human and three machines stave off expiry.
Stream Description: Just some chill **solo** action in basic ol Left 4 Dead. Plan is to go through all the official campaigns on Advanced difficulty, since Im too casual to reliably carry three bots on Expert. Itll be interesting to see how things go.
Chapters:
00:00:00 Intro & Menu
00:05:17 No Mercy
00:45:03 Menu
00:45:18 Crash Course
01:07:45 Menu
01:07:56 Death Toll
02:02:52 Menu
02:03:08 Dead Air
02:40:19 Menu
02:40:32 Blood Harvest
03:24:09 Menu
03:24:23 The Sacrifice Left 4 Dead Playthrough [Advanced Difficulty, Single Player] (Archive*)](https://i.ytimg.com/vi/zrgU4TvonUY/mqdefault.jpg)