Uploaded September 2016 | Updated September 2026, 4 hours ago
Recently Overwatch and Battlefield 1 started to continuously beat CS:GO in my tests. But since I last tested CS:GO in January it's time to do a thorough analysis of CS:GO to find out if it's netcode has really been beaten by the younglings.
► Support Battle(Non)Sense: patreon.com/battlenonsense
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About the CSGO Beta:
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I tested the release version of CS:GO, not the beta channel. The changes that were done on the beta channel so far (bandwidth limits increased, etc.) should not affect any of the test scenarios that you see here in this video.
But once these changes get rolled out to the release version of CS:GO I can revisit the game and test it again. Then this video will be used for reference to find out if their changes affect any of the test cases I used here.
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why I did not test cl_interp_ratio 1 at 128 ticks:
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As you have seen in the video, the LERP difference @64tick between cl_interp_ratio 2 and 1 is 15.6ms which only results in a delay decrease of about 7ms - and that is one single frame at a 144Hz display refresh rate
The LERP difference @128tick between cl_interp_ratio 2 and 1 is only 7.8ms (half of what it is at 64ticks) - which means that we are entering into an area here that is barely (if at all) measurable when using 144Hz monitors
So because of this I decided that it's not worth to spent an extra 2 to 3 hours on testing cl_interp_ratio 1 @128ticks as the outcome was quite obvious and I simply do not have an infinite amount of time to spent on these videos.
I actually already spent about 2 times longer on the production of this video than I originally planed (and the plan was to do input lag tests too). :-/
➜ Previous video: youtu.be/0FSQp7iG3Cw
➜ Next Video: youtu.be/L07t_mY2LEU
► Connect with me:
➜ FB: facebook.com/BattleNonSense
➜ twitter: twitter.com/BattleNonSense
➜ email: chris@battlenonsense.com
► My Machinima Channel:
➜ bit.ly/1bxw9HX
► Outro Music:
Many of you asked me whats the name of the song that I use in the outro. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.
Recently Overwatch and Battlefield 1 started to continuously beat CS:GO in my tests. But since I last tested CS:GO in January it's time to do a thorough analysis of CS:GO to find out if it's netcode has really been beaten by the younglings.
► Support Battle(Non)Sense: patreon.com/battlenonsense
-----------------------------------
About the CSGO Beta:
-----------------------------------
I tested the release version of CS:GO, not the beta channel. The changes that were done on the beta channel so far (bandwidth limits increased, etc.) should not affect any of the test scenarios that you see here in this video.
But once these changes get rolled out to the release version of CS:GO I can revisit the game and test it again. Then this video will be used for reference to find out if their changes affect any of the test cases I used here.
-----------------------------------------------------------------------------
why I did not test cl_interp_ratio 1 at 128 ticks:
-----------------------------------------------------------------------------
As you have seen in the video, the LERP difference @64tick between cl_interp_ratio 2 and 1 is 15.6ms which only results in a delay decrease of about 7ms - and that is one single frame at a 144Hz display refresh rate
The LERP difference @128tick between cl_interp_ratio 2 and 1 is only 7.8ms (half of what it is at 64ticks) - which means that we are entering into an area here that is barely (if at all) measurable when using 144Hz monitors
So because of this I decided that it's not worth to spent an extra 2 to 3 hours on testing cl_interp_ratio 1 @128ticks as the outcome was quite obvious and I simply do not have an infinite amount of time to spent on these videos.
I actually already spent about 2 times longer on the production of this video than I originally planed (and the plan was to do input lag tests too). :-/
➜ Previous video: youtu.be/0FSQp7iG3Cw
➜ Next Video: youtu.be/L07t_mY2LEU
► Connect with me:
➜ FB: facebook.com/BattleNonSense
➜ twitter: twitter.com/BattleNonSense
➜ email: chris@battlenonsense.com
► My Machinima Channel:
➜ bit.ly/1bxw9HX
► Outro Music:
Many of you asked me whats the name of the song that I use in the outro. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.


![BF4 Fall Patch Development Update: M60 Battlepickup, Bulletproof Glass, ...
DICE LA has been testing high tickrates on BF4 retail servers this week - but thats not all. They also added many changes in the CTE, which will eventually be part of the Fall patch.
➜ I have to upgrade my CPU, Mainboard and RAM soon. Any help is highly appreciated! https://www.patreon.com/battlenonsense
» Subscribe: https://www.youtube.com/c/BattleNonSense?sub_confirmation=1
➜ Previous video: https://youtu.be/Lx01lBZyQ8c
➜ Next Video: https://youtu.be/bXsMl4aRfTs
➜ [BNS] BF4 Platoon: http://goo.gl/hoZ1jT
➜ [BNS] Emblem: http://emblemsbf.com/emblem-39418.html
» Connect with me:
➜ FB: https://www.facebook.com/BattleNonSense
➜ g+: https://www.google.com/+BattleNonSense
➜ twitter: https://twitter.com/BattleNonSense
➜ email: battlenonsense@gmail.com
» My Machinima Channel:
➜ http://bit.ly/1bxw9HX
» Outro Music:
Many of you asked me whats the name of the song that I use in the outro. Sadly I have to tell you that it is not a song. It is a custom made music to be used for intros/outros that I bought a while ago.
» My System:
since I frequently get asked what system I have and which settings I use for BF4
➜ BF4 GFX settings: http://i.imgur.com/EWOzQHA.jpg
➜ BF4 user.cfg: http://goo.gl/nFfcFD
➜ CPU: core i7 3770k OCed to 4.6GHz
➜ CPU Cooler: Noctua NH-D15
➜ Mainboard: Asus Maximus V Formula
➜ RAM: 32GB (because of Video Editing and CAD)
➜ GPU: ZOTAC GTX 970 (always latest WHQL driver)
➜ Windows 10 Pro 64bit BF4 Fall Patch Development Update: M60 Battlepickup, Bulletproof Glass, ...](https://i.ytimg.com/vi/rqHPTfbFSso/mqdefault.jpg)



![What Is Battlefield 1982?
What the future of the Battlefield franchise should look like - in my opinion at least.
http://imgur.com/a/ZwUyH
» I have to upgrade my CPU, Mainboard and RAM soon. Any help is highly appreciated!
➜https://www.patreon.com/battlenonsense
» Subscribe: https://www.youtube.com/c/BattleNonSense?sub_confirmation=1
➜ Previous video: https://youtu.be/c9ru-I5sNUA
➜ Next Video: http://bit.ly/BF1982Ranks
➜ [BNS] BF4 Platoon: http://goo.gl/hoZ1jT
➜ [BNS] Emblem: http://emblemsbf.com/emblem-39418.html
» Connect with me:
➜ FB: https://www.facebook.com/BattleNonSense
➜ g+: https://www.google.com/+BattleNonSense
➜ twitter: https://twitter.com/BattleNonSense
➜ email: battlenonsense@gmail.com
» My Machinima Channel:
➜ http://bit.ly/1bxw9HX
» Outro Music:
Many of you asked me whats the name of the song that I use in the outro. Sadly I have to tell you that it is not a song. It is a custom made music to be used for intros/outros that I bought a while ago.
» My System:
since I frequently get asked what system I have and which settings I use for BF4
➜ BF4 GFX settings: http://i.imgur.com/EWOzQHA.jpg
➜ BF4 user.cfg: http://goo.gl/nFfcFD
➜ CPU: core i7 3770k OCed to 4.6GHz
➜ CPU Cooler: Noctua NH-D15
➜ Mainboard: Asus Maximus V Formula
➜ RAM: 32GB (because of Video Editing and CAD)
➜ GPU: ZOTAC GTX 970 (always latest WHQL driver)
➜ Windows 10 Pro 64bit What Is Battlefield 1982?](https://i.ytimg.com/vi/smPwJzoTihs/mqdefault.jpg)



