Uploaded August 2026 | Updated September 2026, 2 weeks ago
It's finally DONE! Every rated Sonic Wave related level is finished! And of course, the last one had to be it's official sequel.
My god, this was my worst experience with a level in this game by A LONG SHOT. This level seriously draaaaaaggeeeeedddd onnnnnnn for so loooooong and i got so unlucky with it too, dying multiple times far into the level, once at the last cube and four times at the last wave!! I got insanely fast progress on this, seriously, in two days, i had the level in 2 runs, but this took me about 8~9 days to beat.
This level genuinely lacked playtesting, the balancing was horrible, the non wave parts were genuinely boring to play (OMG that pre-drop, HOLY MAN that pre-drop is quite literally an entire minute of gameplay and it was just SO. UNBEARABLE. TO PLAY.), and then we got the waves, the last wave is just EVIL. it's so easy to mess up ESPECIALLY from zero, like it's genuinely really fucking difficult, the second wave... has the worst wave click patterns i have ever seen, they were really not well aligned and it was EXTREMELY ANNOYING to die to pretty much anything there since it wasn't *that often* i'd get this far into the level... then the second cube, OMG was it bad... for starters, there's a 2.2 slope bug right at the first click, then there's that awful timing at 59%, like genuinely, why is that timing there. AND THEN. we got the first wave, which is *mostly* fine, except for one thing, Culuc's part, idk why this part has like the worst buffs ever imaginable, unnecessarry sawblades in inconvenient spots, some really weird click patterns, and worse of all, TERRIBLE visibility, i swear i genuinely died about 130+ TIMES in between 50%-57%, that mini wave BLOWS, most of the time you can't even see properly until you die, the click patterns are weird as hell, and there's these goddamn spikes with round hitboxes sticking out of the slopes making this so much more unbearable and more difficult than it should've been.
Deco-wise this level is cool though, even in LDM, however, this has the same problem as Sonic Wave Infinity, where deco gets too much in the way of the gameplay, except in this level it's even worse, because the deco is more detailed than SWI and of course, most of this level goes four times speed... This is true for a lot of segments in this level but ESPECIALLY at Culuc's part, it's just not really intuitive decoration and it gets annoying really quickly.
AREDL Placement: 198
Attempts: 12300+
FPS Cap: 480 Fps
Worst Fail: 89%
LDM: Yes
GEOMETRY DASH BRASIL:
discord.gg/gdbr
Level song: F-777 - Hydra
newgrounds.com/audio/listen/725417
My best achievements!
1- Sonic Wave Infinity by APTeamOfficial
youtube.com/watch?v=tCpO07AN4L4
2- Tartarus by Riot and more:
youtube.com/watch?v=0xeezT2IAUw&t
3- Kenos by npesta and more:
youtube.com/watch?v=fx_82jAIMRw&t
4- Zodiac by Rustam and more:
youtube.com/watch?v=TYNcn0N57vg
5- Crimson Planet by TrueOmega and more:
youtube.com/watch?v=zGUJ64znfI8&feature=youtu.be
Timestamps:
00:00 - Fails
02:09 - Completion
It's finally DONE! Every rated Sonic Wave related level is finished! And of course, the last one had to be it's official sequel.
My god, this was my worst experience with a level in this game by A LONG SHOT. This level seriously draaaaaaggeeeeedddd onnnnnnn for so loooooong and i got so unlucky with it too, dying multiple times far into the level, once at the last cube and four times at the last wave!! I got insanely fast progress on this, seriously, in two days, i had the level in 2 runs, but this took me about 8~9 days to beat.
This level genuinely lacked playtesting, the balancing was horrible, the non wave parts were genuinely boring to play (OMG that pre-drop, HOLY MAN that pre-drop is quite literally an entire minute of gameplay and it was just SO. UNBEARABLE. TO PLAY.), and then we got the waves, the last wave is just EVIL. it's so easy to mess up ESPECIALLY from zero, like it's genuinely really fucking difficult, the second wave... has the worst wave click patterns i have ever seen, they were really not well aligned and it was EXTREMELY ANNOYING to die to pretty much anything there since it wasn't *that often* i'd get this far into the level... then the second cube, OMG was it bad... for starters, there's a 2.2 slope bug right at the first click, then there's that awful timing at 59%, like genuinely, why is that timing there. AND THEN. we got the first wave, which is *mostly* fine, except for one thing, Culuc's part, idk why this part has like the worst buffs ever imaginable, unnecessarry sawblades in inconvenient spots, some really weird click patterns, and worse of all, TERRIBLE visibility, i swear i genuinely died about 130+ TIMES in between 50%-57%, that mini wave BLOWS, most of the time you can't even see properly until you die, the click patterns are weird as hell, and there's these goddamn spikes with round hitboxes sticking out of the slopes making this so much more unbearable and more difficult than it should've been.
Deco-wise this level is cool though, even in LDM, however, this has the same problem as Sonic Wave Infinity, where deco gets too much in the way of the gameplay, except in this level it's even worse, because the deco is more detailed than SWI and of course, most of this level goes four times speed... This is true for a lot of segments in this level but ESPECIALLY at Culuc's part, it's just not really intuitive decoration and it gets annoying really quickly.
AREDL Placement: 198
Attempts: 12300+
FPS Cap: 480 Fps
Worst Fail: 89%
LDM: Yes
GEOMETRY DASH BRASIL:
discord.gg/gdbr
Level song: F-777 - Hydra
newgrounds.com/audio/listen/725417
My best achievements!
1- Sonic Wave Infinity by APTeamOfficial
youtube.com/watch?v=tCpO07AN4L4
2- Tartarus by Riot and more:
youtube.com/watch?v=0xeezT2IAUw&t
3- Kenos by npesta and more:
youtube.com/watch?v=fx_82jAIMRw&t
4- Zodiac by Rustam and more:
youtube.com/watch?v=TYNcn0N57vg
5- Crimson Planet by TrueOmega and more:
youtube.com/watch?v=zGUJ64znfI8&feature=youtu.be
Timestamps:
00:00 - Fails
02:09 - Completion










