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Unity | Converting to Multiplayer with UNITY - Complete networked gameplay loop - Net Check Part 5 @unity | Uploaded August 2024 | Updated October 2024, 1 week ago.
We converted a game to include multiplayer in FIVE WEEKS using Unity. Come learn about the process and see the finished project.

Join Thomas, Kirk, Esteban and your host Jackson as we conclude our exciting journey of converting an indie game using new Unity tools!

Catch up on the journey so far: youtube.com/watch?v=JwWdCZQ6tns&list=PLX2vGYjWbI0QjOBEPuYi1xxhYP4ZmXBti

"The best way to learn to create, is to simply create!"

00:00 - Starting Soon
02:31 - Introductions
07:15 - Unity Student Plans and Unite
12:04 - Catching Up
26:44 - Can *any* game be Multiplayer?
30:08 - Using Unity 6 to Bring MP Online
39:00 - Problem Solving Cloud Project Issues
47:05 - Unity 6 Multiplayer Play Mode
50:36 - Implementing Session Creation
58:46 - Testing Online Multiplayer
01:18:50 - Reflecting on the MP Journey
01:31:10 - Future Streams and Wrapping Up
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Converting to Multiplayer with UNITY - Complete networked gameplay loop - Net Check Part 5 @unity

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