Converting a Blender model for use in After Effects @ShiveringCactus
Converting a Blender model for use in After Effects  @ShiveringCactus
Uploaded April 2023 | Updated September 2026, 4 days ago
Welcome to my series on learning Blender for @AdobeVideo After Effects users.

I'm learning Blender, the open-source 3D modelling and animation tool. I'm very comfortable in AE, but every so often I need to use a 3D model and it can be useful to know how to make your own. I've already talked about the Blender interface, how to use the modelling tools and how to bake a procedural texture for that model.

In this video, I'm going to take a .BLEND file (from the legendary Chris Kuhn) and convert it to an OBJ file which I can then import into @VideoCopilot Element 3D, @heliumx_tv Helium plugin or the included Cinema4D Lite. After talking through the steps involved, including normalising its size, I then go on to show how to extract any image textures and then I warn about the pitfalls involved with linking these images back in.

I also share a tip along the way about how to retain your layout when importing someone else's model.


#AfterEffects #Blender #tutorial

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*Or buy me a coffee: ko-fi.com/shiveringcactus*

*Websites mentioned:*
Chris Kuhn's Blender models found on: blendswap.com

Alex3D's models: https://www.alex3d.at/


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*Chapters*
0:00 Introduction
1:31 Keeping your Blender layout when importing someone else's model.
2:31 Extracting (or unpacking) image textures

I'm an Adobe Community Expert - which means you can find me on the Adobe forums if you need any help. community.adobe.com/t5/after-effects/ct-p/ct-after-effects?page=1&sort=latest_replies&lang=all&tabid=all

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Converting a Blender model for use in After Effects

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