GDQuest | Control the Game Camera in the Editor in Godot 3.2 (feature preview) @Gdquest | Uploaded December 2019 | Updated October 2024, 2 days ago.
In Godot 3.2, there's a new feature to override the game camera from the editor. It's simple, yet it makes a big difference! You can use it to take screenshots, test camera angles...
Get our game creation courses: gdquest.mavenseed.com
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Follow us on Twitter ► twitter.com/nathangdquest
This video is licensed under the CC-By 4.0 license: creativecommons.org/licenses/by/4.0
You can attribute it to "GDQuest and contributors - gdquest.com/"
In Godot 3.2, there's a new feature to override the game camera from the editor. It's simple, yet it makes a big difference! You can use it to take screenshots, test camera angles...
Get our game creation courses: gdquest.mavenseed.com
Come chat on Discord ► discord.gg/87NNb3Z
Follow us on Twitter ► twitter.com/nathangdquest
This video is licensed under the CC-By 4.0 license: creativecommons.org/licenses/by/4.0
You can attribute it to "GDQuest and contributors - gdquest.com/"