CONTROL RIG Physics and ANIMATION in Unreal Engine 5.7 @ProjProd
CONTROL RIG Physics and ANIMATION in Unreal Engine 5.7  @ProjProd
Uploaded December 2025 | Updated September 2026, 2 weeks ago
😊 Discover the real power of Control Rig Physics in Unreal Engine! In this video, I walk you through a full Forward/Backward Solve setup, show how to bake physics into animation, and reveal the most powerful workflow: using a Layered Control Rig to fine-tune your physics.

From live, real-time physics in-editor to rebuilding animation with secondary motion, this is the flexible, animator-friendly workflow we’ve all been waiting for. 😍

🫟 Follow me on :
Instagram : instagram.com/proj_production
LinkedIn : linkedin.com/in/stephane-biava

Video Links:
My Unreal Fest Talk:
youtube.com/watch?v=XTv31C3zcnM&t

Frame Rate Dependent Nodes:
youtube.com/watch?v=nrM1M_BtypQ&t

Pole Vector Setup video:
youtu.be/8E4WOIWnenU?si=v13cpScgrT2yCxOz

Patrick Control Rig Physics Function:
youtu.be/w9oo0VF1wbw?si=kGCW1g6EK7rIp25c

00:00 Intro
00:18 What's Control Rig Physics?
00:55 Overview of the Backwards Solve workflows
01:15 Construction Event Setup
01:53 Forwards Solve Setup
02:25 Deformers and my UE Fest Talk !
02:50 Forwards Solve last bit
03:12 Backwards Solve
03:41 Baked Physics and Layered Control Rig
05:12 Adding Physics on top of Animation
06:01 Outro

#animation #physics #rig #unrealengine5
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Proj Prod |

CONTROL RIG Physics and ANIMATION in Unreal Engine 5.7

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