Uploaded May 2016 | Updated September 2026, 2 weeks ago
Hey everyone, just a small comparison video showing how far continuum has come from the SEUS O1 dev shader it's based on.
Some sections were filmed in Minecraft 1.7.10 for better performance with Forge, Better foliage and for the shadows under the water as its broken in 1.8 - 1.9.
This is to show off some of the many changes, improvements and additions to the original SEUS O1 shader
some of the changes:
* improved water with Parallax waves, refraction, depth fog, shadows passing through and under water, waving water (Displacement of water) and caustics
* improved sky colour with 2D clouds and Volumetric clouds
* infinite shadow distance
* better colour tonemap
* better sun glow
* improved bloom on torches and added light jitter
* improved on the night lighting and colours
* Volumetric Light with 2D godrays
* Lens Flare
* Rain fog goes away when under cover
* Waving Lava
* rain particles, better rain fog and better specular with rain puddles
* Added Global illumination and improved it
* PCSS (Percentage Closer Soft Shadows)
* and many more changes and improvements
Continuum Shader:
facebook.com/ContinuumShader
Sonic Ether Shaders:
facebook.com/SonicEther
•Mods:
--------------------------------------------------------------------------
Shaders Mod 1.7.10
Optifine 1.7.10
BetterFoliage 1.7.10
Optifine 1.9 HD_U_B5
Texture Pack:
ChromaHills - With POM and Specular Add on
chromahills.com
ChromaHills Add on Download:
mediafire.com/folder/2dhxd1xbpbgjc/ChromaHills_Connected_Textures_POM_%26_Specular_Addon
♥Make $$ on YouTube! Partner with TGN: bbtv.go2cloud.org/SHZN
Computer Specs:
CPU: Intel i7 960 @ 3.20ghz overclocked to 3.8ghz
GPU: GTX 980 4gig
RAM:12 gig G.skill sniper @1600
PSU: 700w
HDD: sd 120gig + 2tb WD
●Music:
--------------------------------------------------------------------------
ES_So Far Away - Joel Eliasson
ES_Dubstep Mammoth 2 - Cecilia Lindh
ES_Colorful Animation 2 - Johannes Bornlöf
Hey everyone, just a small comparison video showing how far continuum has come from the SEUS O1 dev shader it's based on.
Some sections were filmed in Minecraft 1.7.10 for better performance with Forge, Better foliage and for the shadows under the water as its broken in 1.8 - 1.9.
This is to show off some of the many changes, improvements and additions to the original SEUS O1 shader
some of the changes:
* improved water with Parallax waves, refraction, depth fog, shadows passing through and under water, waving water (Displacement of water) and caustics
* improved sky colour with 2D clouds and Volumetric clouds
* infinite shadow distance
* better colour tonemap
* better sun glow
* improved bloom on torches and added light jitter
* improved on the night lighting and colours
* Volumetric Light with 2D godrays
* Lens Flare
* Rain fog goes away when under cover
* Waving Lava
* rain particles, better rain fog and better specular with rain puddles
* Added Global illumination and improved it
* PCSS (Percentage Closer Soft Shadows)
* and many more changes and improvements
Continuum Shader:
facebook.com/ContinuumShader
Sonic Ether Shaders:
facebook.com/SonicEther
•Mods:
--------------------------------------------------------------------------
Shaders Mod 1.7.10
Optifine 1.7.10
BetterFoliage 1.7.10
Optifine 1.9 HD_U_B5
Texture Pack:
ChromaHills - With POM and Specular Add on
chromahills.com
ChromaHills Add on Download:
mediafire.com/folder/2dhxd1xbpbgjc/ChromaHills_Connected_Textures_POM_%26_Specular_Addon
♥Make $$ on YouTube! Partner with TGN: bbtv.go2cloud.org/SHZN
Computer Specs:
CPU: Intel i7 960 @ 3.20ghz overclocked to 3.8ghz
GPU: GTX 980 4gig
RAM:12 gig G.skill sniper @1600
PSU: 700w
HDD: sd 120gig + 2tb WD
●Music:
--------------------------------------------------------------------------
ES_So Far Away - Joel Eliasson
ES_Dubstep Mammoth 2 - Cecilia Lindh
ES_Colorful Animation 2 - Johannes Bornlöf

![SEUS O1 mod tutorial pt 2
in this video i will show you how to modify SEUS O1 so it looks like mine from my other videos. you will need SEUS O1 and SEUS N1 to achieve this, on a side note this does not work for SEUS 10.1 Preview.
Now if you have any trouble let me know in the comments below, i have heard that SEUS O1 doesnt work in 7.2 with the latest shaders mod, i dont know how to fix this as i only use minecraft 6.2 (will uptade later once Karyonix has fixed all the bugs) and if you get a white screen try downgrading your video card drivers to 320.49 or lower.
Nvidia drivers:
320.49: http://www.nvidia.com/object/win8-win7-winvista-64bit-320.49-whql-driver.html
306.97: http://www.nvidia.com/object/win8-win7-winvista-64bit-306.97-whql-driver.html
Shaders Mod by Karyonix:
http://adf.ly/Wk4eq
OptiFine HD Mod:
http://www.6minecraft.net/optifine-hd-download/
Forge 9.10.1.859:
http://files.minecraftforge.net/minecraftforge/index_legacy.html
Magic Launcher:
http://www.minecraftforum.net/topic/939149-launcher-magic-launcher-125-mods-options-profiles-news/
NotePad++:
http://notepad-plus-plus.org/download/v6.5.3.html
In Magic Launcher under the tab Advanced - Parameters copy and paste this line:
-Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true
text document with the changes needed:
SEUS O1 modified text
https://www.mediafire.com/?r49ggg9e88u7s4v
How to enable Parallax Occlusion Mapping (POM) in SEUS 10.1 Preview :
http://www.youtube.com/watch?v=0CTRth11XY8
Minecraft Sonic Ethers O1,preview 10.1 and my edit comparison
http://www.youtube.com/watch?v=8opnc2baNkY
Texture pack used - CHROMA HILLS
http://www.chromahills.com/
Texture pack that has Specular & POM
[1.6.2] Ovos Rustic Redemption x64 v1.0.2
https://www.mediafire.com/?dox95x1oo87i90h
Sonic Ethers Unbelievable Shaders - http://www.minecraftforum.net/topic/940974-152sonic-ethers-unbelievable-shaders-and-glsl-shaders-mod/
Facebook page:
https://www.facebook.com/SonicEther
Computer specs:
CPU: Intel i7 960 @ 3.20ghz
GPU: GTX 770 2gig
RAM:12 gig G.skill sniper @1600
PSU: 700w
HDD: sd 120gig SEUS O1 mod tutorial pt 2](https://i.ytimg.com/vi/lETTlVFc1wM/mqdefault.jpg)





![SEUS V11 0, Modifying - Adding True Volumetric Clouds
EDIT: THIS IS VERY IMPORTANT, IF YOU HAVENT BEEN FOLLOWING ANY PREVIOUS VIDEOS THEN YOU MUST OPEN COMPOSITE2.FSH AND ON LINE 25:
const bool compositeMipmapEnabled = false;
CHANGE TO:
const bool compositeMipmapEnabled = true;
This will fix any problems you may have with the clouds, sorry about missing this in the video.
Well Here it is, In this video I show you all how to get True Volumetric Clouds Back In SEUS V11
Text Document:
http://www.mediafire.com/download/x652yov9i7ap223/Adding_True_Volumetric_Clouds.txt
FaceBook Page:
https://www.facebook.com/SonicEther/
Website:
http://www.minecraftforum.net/forums/...
Computer Specs:
CPU: Intel i7 960 @ 3.20ghz overclocked to 3.8ghz
GPU: GTX 980 4gig
RAM:12 gig G.skill sniper @1600
PSU: 700w
HDD: sd 120gig + 1tb WD
Texture Pack:
3D-Craft 64x64 [1.10.2] V1:
https://widget.mcf.li/texture-packs/minecraft/247618-d-craft?version=1.0
♥Make $$ on YouTube! Partner with TGN: http://bbtv.go2cloud.org/SHZN
●Mods:
OptiFine_1.10.2
●Music:
ES_A Walk In The Clouds 3 - Gavin Luke
ES_Gravitation 1 - Johannes Bornlöf
ES_Reverberations 2 - Johannes Bornlöf SEUS V11 0, Modifying - Adding True Volumetric Clouds](https://i.ytimg.com/vi/oMHKVIwikBI/mqdefault.jpg)


