@NicholasDingle
  @NicholasDingle
Nicholas Dingle | Construct 2 Tutorial - Multiple Weapons @NicholasDingle | Uploaded November 2015 | Updated October 2024, 4 hours ago.
This tutorial series is designed to show you some basic gameplay mechanics implemented in Construct 2. The code should be generic enough that almost all projects can use them (unless I tell you otherwise).

This video covers creating games with a set fire rate.

Different Weapons.zip - dropbox.com/s/fkjgpjj9wmyedpz/Different%20Weapons.zip?dl=0

Gun fire rates video - youtube.com/watch?v=Ki9LnAhBHdU

Final project - dropbox.com/s/7f9fubvgtzxb3d0/Different%20Weapons.capx?dl=0
Construct 2 Tutorial - Multiple WeaponsVB.NET 2013: Databases - Connecting, Retrieving and Inserting Data (Part 2/5)VB.NET 2013: Master Class - WPF CalculatorConstruct 2 Tutorial - Super Mario Bros: The HUD (Part 16)VB.NET 2013: Text Based Game (Part 2/6)Construct 2 Tutorial - Super Mario Bros: Koopa Troopa (Part 11)VB.NET: WPF Applications - IntroductionConstruct 2 Tutorial - Gun Fire RateConstruct 2 Tutorial - Super Mario Bros: Bug Fixes (Part 10)NSW Software Engineering Topic 1 Software Design: Algorithms - Desk ChecksUnity3d - Naughts and Crosses (Part 1/3)NSW Software Engineering Topic 2.2 OOP Programming Part 1

Construct 2 Tutorial - Multiple Weapons @NicholasDingle

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER