Console Aspects Update Beta Is Here! (Link in Description) - Dev Log #4 @AgentMS
Console Aspects Update Beta Is Here! (Link in Description) - Dev Log #4  @AgentMS
Uploaded August 2022 | Updated September 2026, 1 hour ago
The Console Aspects 3.0.0 beta is now available! This is a beta for bug testing, so remember to report any issues you have in the comment section of this video or to @agentms_ on Twitter.

This update comes with two download options: Fidelity and Performance. Fidelity contains features which cause more lag, like item icons and held item positions, but crashes the game on mobile devices. Performance runs better, but doesn't include durability bars, held item positions, or item icons.

Mobile players should always download the Performance version of Console Aspects.

EDIT: Console Aspects 3.0.0 now has a release candidate, so the links below are now the most up-to-date version.

Console Aspects Release Candidate Download Links:
Performance: mediafire.com/file/58cs9888jyl5p5e/ConsoleAspects%25283.0.0%2529PerformanceRC.mcpack/file
Fidelity: mediafire.com/file/fltl4jf1c3vt8w8/ConsoleAspects%25283.0.0%2529FidelityRC.mcpack/file

This update also introduces a companion pack called Console Shading. This pack raises the gamma, brightens the grass, and softens the fog to recreate the classic Legacy Console Edition look. It's based on the Console Graphics Pack by Marc Jones (@_marcjones_).

Apply Console Shading above Console Aspects in the resource packs screen.

Download Console Shading: mediafire.com/file/s4i9xto1y750zcx/ConsoleShading%25281.0.0%2529RC.mcpack/file

In this video, I discuss the progress, mistakes, and assumptions I've made over the last three weeks. This time, I focused on porting the rest of the Java Aspects features to Console Aspects and adding some Legacy Console-exclusive flavor to the game!

YouTube: youtube.com/AgentMindStorm
Twitter: twitter.com/agentms_
Xbox Club: AgentMindStorm Club

Outro Music is Danny by C418: youtu.be/X2ajI96FyAk
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Console Aspects Update Beta Is Here! (Link in Description) - Dev Log #4

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