Consistent Slide Uppercut Cancels - Naraka Bladepoint @jc.Daniela
Consistent Slide Uppercut Cancels - Naraka Bladepoint  @jc.Daniela
Uploaded September 2022 | Updated September 2026, 46 minutes ago
People have asked about this and I accidently figured it out while testing for input inconsistencies, delays, missing inputs etc.

This is why I haven't put that video out as I assumed this input was tighter than it is which can cause it to drop with FPS drops. (you can do this on consistent 60fps but you won't be able to really get a follow up off the grapple stuff.

(I had to delete like 5 hours of editing work and redo stuff)

Notations
H-Horizonal
V-Vertical
c.-Crouch
j.-Jumping
G-Grapple
P-Parry
S-Sprint
[ ]- Hold the button to charge
etc.
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jc.Daniela |

Consistent Slide Uppercut Cancels - Naraka Bladepoint

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