Composing MUSIC for a GAME - How I made the first space synth track for Ultranova @Imphenzia
Composing MUSIC for a GAME - How I made the first space synth track for Ultranova  @Imphenzia
Uploaded April 2023 | Updated September 2026, 2 weeks ago
Wishlist Ultranova on Steam: store.steampowered.com/app/2384360/Ultranova

After recently composing the retro-styled SID or chip-like space synth soundtrack tune for Ultranova - I had some requests to cover the process, and luckily, I had recorded my screen as I composed that song, and here's a walkthrough of what I did. Hope you enjoy it, even if this particular video is not Unity or Blender :)

I used Presonus Studio One as my DAW
For instruments I only used ReFX Nexus 4, but mostly with Synthwave, Chip, SID, and Analog expansion packs. This VSTi is the best that I have, and I have quite a few of them :)


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Additional info:
I've been modeling in Blender since about 2015, but more recently in the past couple of years. I've been making games and assets in Unity since 2011, and I'm currently working on a multiplayer RTS game called Line War.

I use a Sony FX3 camera with a Sony FE 2.8/24-70mm GM lens. My main microphone is now the Shure SM7B, and I use a Rode NTG3 shotgun mic if I need it to be out of view. I downgraded to a Focusrite Solo from my wonderful RME Fireface UFX II that I had to sell when I moved from Sweden.

Thanks a lot for watching and sharing my videos :)
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Composing MUSIC for a GAME - How I made the first space synth track for Ultranova

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