Uploaded August 2026 | Updated September 2026, 3 weeks ago
Love game music but don't know what to learn next? Start with the free 6-Level roadmap: bestmusiccoach.com/roadmap?htrafficsource=yt&el=composers-make-your-melody-notes-feel-important-by-stretchin
In melody, when you have longer notes that aren't too long, I'll explain in a moment, that actually creates more interest in the melody and pulls people's attention. In video game music melodies, when you're writing notes that are longer compared to the notes that are around them, they can actually feel more important and grab people's attention, which is one of the reasons why you want the long notes to have the overall feeling and vibe of your melody and have the shorter notes be guideposts that connect the longer notes. In the same way that, for example, if I tell you that there's something you should be paying attention to, what word did you just pay attention to? Well, I said the word you loudly. I leaned in, I made a face, and I said it longer. It got more of your attention. It got more of your time. So your brain registered that, ah, it's an important thing I should pay attention to. And it's the same thing with melody notes. You can do a similar thing with notes that are very high. Those will stick out. Those that stands out as notes that contrast the other notes around them. So longer notes, higher notes. If you have a bunch of syncopation, a note that lands on beat one or beat three, all of these things will draw the listener's attention to that particular note. So you want to be purposeful with how you handle those notes to make sure that it's actually carrying the weight and serving the melody, and if you're composing for a game, serving the overall vision of the game. This tip is brought to you by page 163 of my new book. It's called Compose Legendary Video Game Music. It's available for purchase on Amazon now.
Love game music but don't know what to learn next? Start with the free 6-Level roadmap: bestmusiccoach.com/roadmap?htrafficsource=yt&el=composers-make-your-melody-notes-feel-important-by-stretchin
In melody, when you have longer notes that aren't too long, I'll explain in a moment, that actually creates more interest in the melody and pulls people's attention. In video game music melodies, when you're writing notes that are longer compared to the notes that are around them, they can actually feel more important and grab people's attention, which is one of the reasons why you want the long notes to have the overall feeling and vibe of your melody and have the shorter notes be guideposts that connect the longer notes. In the same way that, for example, if I tell you that there's something you should be paying attention to, what word did you just pay attention to? Well, I said the word you loudly. I leaned in, I made a face, and I said it longer. It got more of your attention. It got more of your time. So your brain registered that, ah, it's an important thing I should pay attention to. And it's the same thing with melody notes. You can do a similar thing with notes that are very high. Those will stick out. Those that stands out as notes that contrast the other notes around them. So longer notes, higher notes. If you have a bunch of syncopation, a note that lands on beat one or beat three, all of these things will draw the listener's attention to that particular note. So you want to be purposeful with how you handle those notes to make sure that it's actually carrying the weight and serving the melody, and if you're composing for a game, serving the overall vision of the game. This tip is brought to you by page 163 of my new book. It's called Compose Legendary Video Game Music. It's available for purchase on Amazon now.










