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LegionGames | Complete 3D Shooting Mechanics - Godot 4 FPS Tutorial @legiongames2400 | Uploaded June 2023 | Updated October 2024, 3 hours ago.
In this Godot 4 tutorial we create implement complete shooting mechanics for a first person shooter game including how to make a weapon. The covered topics include gun animations, projectile bullets, complex bullet collisions with body parts and weakpoints, dying animations, and enemy despawning. These mechanics can be used for many types of games, including FPS, horror, survival, RPG, etc. All of this code works with Godot 4.1.

Support the channel: patreon.com/LegionGames
The project is available on GitHub: github.com/LegionGames/ShootingMechanics

Assets:
Zombie model: mixamo.com
Ground texture by 0melapics: freepik.com/free-vector/earth-texture_997013.htm
Kenney Graveyard Kit - https://www.kenney.nl/assets/graveyard-kit
Steampunk Rifle by Jake Sharp - https://poly.pizza/m/1aBSH8_oopt

Wishlist Game: store.steampowered.com/app/2121710
Discord: discord.gg/c6rVwBxY2X
Itch: legiongames.itch.io
Twitter: twitter.com/legiongames1
Instagram: instagram.com/legiongames1
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Complete 3D Shooting Mechanics - Godot 4 FPS Tutorial @legiongames2400

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