Timothy Cain | Companions @CainOnGames | Uploaded February 2024 | Updated October 2024, 2 hours ago.
I talk about my thoughts on companions and how they should be designed in computer RPGs.
p.s. in addition to the dog snoring under the desk and a garbage truck going by outside, you can also hear a windows pop-up at four minutes into the video. I was going to edit it out, but I left it in.
I talk about my thoughts on companions and how they should be designed in computer RPGs.
p.s. in addition to the dog snoring under the desk and a garbage truck going by outside, you can also hear a windows pop-up at four minutes into the video. I was going to edit it out, but I left it in.