Uploaded July 2026 | Updated September 2026, 1 week ago
Migrating to a modern PHP framework involves more than moving code. Legacy applications often rely on patterns and practices that don't translate directly to frameworks like Laravel, Symfony, Laminas, or Mezzio.
In this clip from a recent webinar, “From Legacy to Long-Term Stability: Practical Strategies for Web App Framework Migrations,” Zend Senior Solutions Engineer Yeshua Hall covers some of the most common migration challenges, including replacing global variables with dependency injection, handling session management across old and new applications, navigating PHP version compatibility issues, and avoiding costly scope creep.
See the Full Webinar: https://ter.li/a10srao9
Get PHP Framework Migration Support: https://ter.li/97bqrp
Check Us Out On LinkedIn: linkedin.com/company/perforce
Migrating to a modern PHP framework involves more than moving code. Legacy applications often rely on patterns and practices that don't translate directly to frameworks like Laravel, Symfony, Laminas, or Mezzio.
In this clip from a recent webinar, “From Legacy to Long-Term Stability: Practical Strategies for Web App Framework Migrations,” Zend Senior Solutions Engineer Yeshua Hall covers some of the most common migration challenges, including replacing global variables with dependency injection, handling session management across old and new applications, navigating PHP version compatibility issues, and avoiding costly scope creep.
See the Full Webinar: https://ter.li/a10srao9
Get PHP Framework Migration Support: https://ter.li/97bqrp
Check Us Out On LinkedIn: linkedin.com/company/perforce


![Trading Render Farms for Real-Time at M2 Animation
At M2 Animation, scaling cinematic production meant rethinking everything—from rendering pipelines to how directors interact with scenes.
Benjamin Foo, CG Supervisor at M2, walks through the studio’s transition from a traditional Maya/Redshift workflow to a real-time, Unreal Engine-based pipeline. What started as a necessity—limited compute power and rising production demands—quickly became a creative advantage.
Instead of waiting on renders, teams now iterate instantly. Directors can step inside scenes, shape environments in real time, and collaborate more closely with artists. But that shift also brought new challenges—from managing massive asset libraries to balancing visual fidelity with hardware limits.
Ben shares how M2 builds custom tools, embraces experimentation, and uses Perforce P4 to manage version control across complex productions—all while keeping artists empowered to explore and create.
In this episode:
How M2 transitioned from a traditional render pipeline to Unreal Engine
Why real-time workflows unlocked faster iteration and creative freedom
The technical and cultural challenges of scaling cinematic production
How teams balance visual fidelity, performance, and hardware limits
The role of custom tooling and experimentation in pipeline evolution
How Perforce supports collaboration and version control across teams
Why empowering directors inside Unreal Engine changes the creative process
Timestamps:
[00:00:00] Cold Open
[00:02:25] Meet M2 Animation
[00:03:02] Ben’s Career Path
[00:04:15] CG Supervisor Role
[00:05:17] Before Unreal Pipeline
[00:06:00] Why Switch to Unreal
[00:07:21] First Unreal Trailer
[00:11:08] UDIMs and Virtual Textures
[00:14:05] VRAM Limits and Team Learning
[00:17:30] Directors in Real Time
[00:19:24] Asset Library and Versioning
[00:22:39] Shot Based vs Sequence Based
[00:25:34] USD vs FBX Today
[00:26:55] FBX vs USD Plans
[00:27:25] When Fixes Leave Unreal
[00:29:19] Material Notes Workflow
[00:32:32] Instances Per Shot Tweaks
[00:34:03] Perforce Locking Discipline
[00:35:43] Small Team Version Chaos
[00:39:48] Local Rendering Hardware Strategy
[00:42:23] Cinematic Look Pipeline
[00:45:39] Effects Mostly In Engine
[00:46:50] Lessons And Closing Advice
Links mentioned:
https://www.unrealengine.com/spotlights/shock-and-ork-how-m2-brought-a-warhammer-kill-team-battle-to-life?lang=en-US
https://youtu.be/MjjkWH0eT3U?si=eJlkriPPjwkV2_MP&t=298
https://youtu.be/p9LbaCcFpgE?si=KgjlDW1y0tCoZ9Ly
https://youtu.be/w-siBR9Kt2M?si=aeASyXGN6JQit2V4 Trading Render Farms for Real-Time at M2 Animation](https://i.ytimg.com/vi/qkzu4esUEH4/mqdefault.jpg)







