Commodore 128 with SuperCPU playing Hard Drivin @redrumloa
Commodore 128 with SuperCPU playing Hard Drivin  @redrumloa
Uploaded July 2010 | Updated September 2026, 1 hour ago
While looking through Lemon64's Top 100 worst games for the Commodore 64, I see Hard Drivin at #11 worst game. This caused me to remember how bad the game was based on terrible playability and few frames per second rendering of the gfx. This got me thinking, would this game run under a SuperCPU accelerator? Luckily, it does.

The gfx speed is a HUGE improvement with a SuperCPU, it goes from being not viewable to somewhat smooth. Playability is also improved, but still terrible. I have uploaded this not for bragging about my playing ability, but to demonstrate the improvement of gfx using a SuperCPU

This video was captured using the TV card on my PC, with the video input directly from my real 128 Tower system and not an emulator. The 128 has a SuperCPU and the system is running in C64 mode.
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Commodore 128 with SuperCPU playing Hard Drivin

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