8-Bit Show And Tell | Commodore 128 Secrets, Bugs, and Easter Eggs @8_Bit | Uploaded July 2019 | Updated October 2024, 3 hours ago.
A quick video showing some of my favourite C128 “secrets”: easter eggs, BASIC bugs, and a few little-known features. Update: the PLAY music volume is more of a bug in the documentation than in the implementation. I go into this in more depth in this new video: youtu.be/hpkJRZZL6Bw
David Youd’s 8-Bit C= Easter Eggs: youtu.be/wuVOGKLHAnA
Index:
0:00 Intro
1:20 Easter Eggs
2:34 Secrets?
3:50 RUN/STOP to boot to machine language monitor
4:32 Two banks of colour RAM
7:12 Bugs - Caps Lock Q
8:15 LIST A
9:06 2^15
9:29 Negative Relative LOCATE
11:27 INPUT from screen
12:36 PLAY music volume
14:35 RSPRITE() - 16 sprites?
C65 Footage actually from: youtu.be/CB0L4bxrE44
A quick video showing some of my favourite C128 “secrets”: easter eggs, BASIC bugs, and a few little-known features. Update: the PLAY music volume is more of a bug in the documentation than in the implementation. I go into this in more depth in this new video: youtu.be/hpkJRZZL6Bw
David Youd’s 8-Bit C= Easter Eggs: youtu.be/wuVOGKLHAnA
Index:
0:00 Intro
1:20 Easter Eggs
2:34 Secrets?
3:50 RUN/STOP to boot to machine language monitor
4:32 Two banks of colour RAM
7:12 Bugs - Caps Lock Q
8:15 LIST A
9:06 2^15
9:29 Negative Relative LOCATE
11:27 INPUT from screen
12:36 PLAY music volume
14:35 RSPRITE() - 16 sprites?
C65 Footage actually from: youtu.be/CB0L4bxrE44