@8_Bit
  @8_Bit
8-Bit Show And Tell | Commodore 128 Secrets, Bugs, and Easter Eggs @8_Bit | Uploaded July 2019 | Updated October 2024, 3 hours ago.
A quick video showing some of my favourite C128 “secrets”: easter eggs, BASIC bugs, and a few little-known features. Update: the PLAY music volume is more of a bug in the documentation than in the implementation. I go into this in more depth in this new video: youtu.be/hpkJRZZL6Bw

David Youd’s 8-Bit C= Easter Eggs: youtu.be/wuVOGKLHAnA

Index:
0:00 Intro
1:20 Easter Eggs
2:34 Secrets?
3:50 RUN/STOP to boot to machine language monitor
4:32 Two banks of colour RAM
7:12 Bugs - Caps Lock Q
8:15 LIST A
9:06 2^15
9:29 Negative Relative LOCATE
11:27 INPUT from screen
12:36 PLAY music volume
14:35 RSPRITE() - 16 sprites?

C65 Footage actually from: youtu.be/CB0L4bxrE44
Commodore 128 Secrets, Bugs, and Easter EggsKung-Fu Masters Got A Gun +10 More C64 Easter EggsOne-Line PET Emulator for Commodore 6439-Year-Old Pac-Man Bug (Partly?) Fixed: Commodore 64INPUT Command on Commodore VIC-20 #8bit #vic20 #shorts8-Bit Book Club: Programming The Commodore 64: The Definitive Guide by Raeto Collin WestPlaying a 42.5 Year-Old New Old Stock PET Personal Computer GameFirst Stealth Video Game: Lost & Found. Manbiki Shounen / Shoplifting Boy for Commodore PET, 1979Book Club: Intro to 6510 Machine Language from Chapter 7 of Programming the C64Steve Jackson: My Favourite Game Designer(s)8-Bit Book Club: Mapping the Commodore 64This Game Cheats? Hal Labs LeMans for Commodore 64 (Part 3)

Commodore 128 Secrets, Bugs, and Easter Eggs @8_Bit

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