@javidx9
  @javidx9
javidx9 | Code-It-Yourself! 3D Graphics Engine Part #4 - Texturing & Depth Buffers @javidx9 | Uploaded 6 years ago | Updated 12 hours ago
By popular request I decided to have a go at implementing texturing in my command prompt 3D engine. I'm quite pleased with the results! This video shows perspective correct texture sampling, scan-line triangle rasterizing and depth buffers.

Source: https://github.com/OneLoneCoder/Javidx9/tree/master/ConsoleGameEngine/BiggerProjects/Engine3D

https://discord.gg/WhwHUMV
Blog: http://www.onelonecoder.com
Twitter: @javidx9
Twitch: javidx9
Code-It-Yourself! 3D Graphics Engine Part #4 - Texturing & Depth BuffersCommunity Showcase Special: olc::BeatTheBoredomComing Soon...Controlling Elegoo Robot Smart Car with ASIO and C++A Request! Then Some Terrible Code.Code-It-Yourself! Simple Tile Based Platform Game #1Code-It-Yourself! Worms Part #2 (C++)Coding Quickie: Integral ImagesCommand Line Webcam?What should a coder pack for their holiday?One Lone ShortCode-It-Yourself! Sound Synthesizer #4 - Waveout API, Sequencing & Ducktales

Code-It-Yourself! 3D Graphics Engine Part #4 - Texturing & Depth Buffers @javidx9