Uploaded August 2026 | Updated September 2026, 2 weeks ago
Learn how to build a complete reinforcement learning framework from scratch in C. The course begins with constructing a custom computational graph and automatic differentiation (autograd) engine to handle matrix operations alongside forward and backward passes. It then walks through developing a standalone Snake game environment from the ground up, including custom state vector encoding and collision reward logic. Finally, the lesson ties everything together by implementing the REINFORCE policy gradient algorithm, trajectory rollouts, and an end-to-end training pipeline to train the agent.
π» Code: github.com/harshbhatt7585/cRL
βοΈ Course created by @harshbhatt7585
socials:
Twitter: https://x.com/harshbhatt7585
Insta: harshbhatt.ai
βοΈ Chapters βοΈ
- 0:00:00 Introduction & Overview
- 0:02:48 Setting Up the Autograd Engine & Variables
- 0:16:09 Matrix Creation & Allocation Logic
- 0:26:27 Building Nodes & Computational Graph Traversal
- 0:56:12 Forward & Backward Activation Operations
- 1:04:40 Matrix Multiplication (Row-Major & Transpose Operations)
- 1:23:49 Building the Snake Game RL Environment
- 1:37:16 State Vector Encoding & Reward System
- 1:44:10 Training Pipeline & Rollout Buffers Setup
- 1:59:22 Implementing the Actor-Critic Model
- 2:07:39 Computing Returns, Advantages & Backward Pass
- 2:14:41 Optimizer Step, Evaluation & Conclusion
β€οΈ Support for this channel comes from our friends at Scrimba β the coding platform that's reinvented interactive learning: scrimba.com/freecodecamp
π Thanks to our Champion and Sponsor supporters:
πΎ @omerhattapoglu1158
πΎ @goddardtan
πΎ @akihayashi6629
πΎ @kikilogsin
πΎ @anthonycampbell2148
πΎ @tobymiller7790
πΎ @rajibdassharma497
πΎ @CloudVirtualizationEnthusiast
πΎ @adilsoncarlosvianacarlos
πΎ @martinmacchia1564
πΎ @ulisesmoralez4160
πΎ @_Oscar_
πΎ @jedi-or-sith2728
πΎ @justinhual1290
--
Learn to code for free and get a developer job: freecodecamp.org
Read hundreds of articles on programming: freecodecamp.org/news
Learn how to build a complete reinforcement learning framework from scratch in C. The course begins with constructing a custom computational graph and automatic differentiation (autograd) engine to handle matrix operations alongside forward and backward passes. It then walks through developing a standalone Snake game environment from the ground up, including custom state vector encoding and collision reward logic. Finally, the lesson ties everything together by implementing the REINFORCE policy gradient algorithm, trajectory rollouts, and an end-to-end training pipeline to train the agent.
π» Code: github.com/harshbhatt7585/cRL
βοΈ Course created by @harshbhatt7585
socials:
Twitter: https://x.com/harshbhatt7585
Insta: harshbhatt.ai
βοΈ Chapters βοΈ
- 0:00:00 Introduction & Overview
- 0:02:48 Setting Up the Autograd Engine & Variables
- 0:16:09 Matrix Creation & Allocation Logic
- 0:26:27 Building Nodes & Computational Graph Traversal
- 0:56:12 Forward & Backward Activation Operations
- 1:04:40 Matrix Multiplication (Row-Major & Transpose Operations)
- 1:23:49 Building the Snake Game RL Environment
- 1:37:16 State Vector Encoding & Reward System
- 1:44:10 Training Pipeline & Rollout Buffers Setup
- 1:59:22 Implementing the Actor-Critic Model
- 2:07:39 Computing Returns, Advantages & Backward Pass
- 2:14:41 Optimizer Step, Evaluation & Conclusion
β€οΈ Support for this channel comes from our friends at Scrimba β the coding platform that's reinvented interactive learning: scrimba.com/freecodecamp
π Thanks to our Champion and Sponsor supporters:
πΎ @omerhattapoglu1158
πΎ @goddardtan
πΎ @akihayashi6629
πΎ @kikilogsin
πΎ @anthonycampbell2148
πΎ @tobymiller7790
πΎ @rajibdassharma497
πΎ @CloudVirtualizationEnthusiast
πΎ @adilsoncarlosvianacarlos
πΎ @martinmacchia1564
πΎ @ulisesmoralez4160
πΎ @_Oscar_
πΎ @jedi-or-sith2728
πΎ @justinhual1290
--
Learn to code for free and get a developer job: freecodecamp.org
Read hundreds of articles on programming: freecodecamp.org/news









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