Uploaded November 2019 | Updated September 2026, 1 hour ago
In my latest test of the Modern Warfare Netcode I've found something which can explain why one match feels great while the next one feels really bad. In this video I also look into the network performance icons that exists in the game client and present you the results of my recent end-to-end network delay tests.
/Note:
"Green" in the Update Rate graphics is the "Client Send Rate" _(text says Server Send Rate for both red and green)_.
I will fix that for the next videos.
► Support Battle(Non)Sense:
patreon.com/battlenonsense
► Netcode 101: youtu.be/hiHP0N-jMx8
► Developer Netcode Video: youtube.com/watch?v=tCpYV4k_izE
► Previous video: youtu.be/OAFuiBTFo5E
► Next Video: youtu.be/W66pTe8YM2s
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➜ twitter: twitter.com/BattleNonSense
➜ email: chris@battlenonsense.com
► Outro Music:
Many of you asked for the name of the outro song. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.
#netcode #ModernWarfare #CoD #CallOfDuty #lag #hitreg
In my latest test of the Modern Warfare Netcode I've found something which can explain why one match feels great while the next one feels really bad. In this video I also look into the network performance icons that exists in the game client and present you the results of my recent end-to-end network delay tests.
/Note:
"Green" in the Update Rate graphics is the "Client Send Rate" _(text says Server Send Rate for both red and green)_.
I will fix that for the next videos.
► Support Battle(Non)Sense:
patreon.com/battlenonsense
► Netcode 101: youtu.be/hiHP0N-jMx8
► Developer Netcode Video: youtube.com/watch?v=tCpYV4k_izE
► Previous video: youtu.be/OAFuiBTFo5E
► Next Video: youtu.be/W66pTe8YM2s
► Connect with me:
➜ FB: facebook.com/BattleNonSense
➜ twitter: twitter.com/BattleNonSense
➜ email: chris@battlenonsense.com
► Outro Music:
Many of you asked for the name of the outro song. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.
#netcode #ModernWarfare #CoD #CallOfDuty #lag #hitreg







![Battlefield 1982 - Close Air Support
An ancient issue the Battlefield franchise is suffering from is that air combat feels completely separate from the battle that is going on on the ground.
Battlefield 1982 has several mechanics that aim to fix the relationship between ground and air units, and in this video we take a look at one of them. C.A.S or Close Air Support
If you dont know what BF1982 is, then have a look at this: http://bit.ly/BF1982
» I have to upgrade my CPU, Mainboard and RAM soon. Any help is highly appreciated!
➜https://www.patreon.com/battlenonsense
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➜ Previous video: http://bit.ly/BF1982Customization
➜ Next Video: http://bit.ly/BF1982LGB
➜ [BNS] BF4 Platoon: http://goo.gl/hoZ1jT
➜ [BNS] Emblem: http://emblemsbf.com/emblem-39418.html
» Connect with me:
➜ FB: https://www.facebook.com/BattleNonSense
➜ g+: https://www.google.com/+BattleNonSense
➜ twitter: https://twitter.com/BattleNonSense
➜ email: battlenonsense@gmail.com
» My Machinima Channel:
➜ http://bit.ly/1bxw9HX
» Outro Music:
Many of you asked me whats the name of the song that I use in the outro. Sadly I have to tell you that it is not a song. It is a custom made music to be used for intros/outros that I bought a while ago.
» My System:
since I frequently get asked what system I have and which settings I use for BF4
➜ BF4 GFX settings: http://i.imgur.com/EWOzQHA.jpg
➜ BF4 user.cfg: http://goo.gl/nFfcFD
➜ CPU: core i7 3770k OCed to 4.6GHz
➜ CPU Cooler: Noctua NH-D15
➜ Mainboard: Asus Maximus V Formula
➜ RAM: 32GB (because of Video Editing and CAD)
➜ GPU: ZOTAC GTX 970 (always latest WHQL driver)
➜ Windows 10 Pro 64bit Battlefield 1982 - Close Air Support](https://i.ytimg.com/vi/h0UvhtOEfTA/mqdefault.jpg)


