Uploaded March 2025 | Updated September 2026, 3 weeks ago
NatureManufacture released their latest asset Coast and Dunes Environment 2 weeks ago and today is the final day of the release sale. So I figured I create a quick showcase video of the upcoming presets in Biomes and Presets 4 for MicroVerse. NatureManufacture's asset is awesome, beautiful and high performing.
Assets used:
* [⭐ Release Sale ⭐] Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* [⭐ Release Sale ⭐] Biomes and Presets 4 for MicroVerse
assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff
* MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* World Building Bundle for MicroVerse
assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* Photo Session
assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
NatureManufacture released their latest asset Coast and Dunes Environment 2 weeks ago and today is the final day of the release sale. So I figured I create a quick showcase video of the upcoming presets in Biomes and Presets 4 for MicroVerse. NatureManufacture's asset is awesome, beautiful and high performing.
Assets used:
* [⭐ Release Sale ⭐] Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* [⭐ Release Sale ⭐] Biomes and Presets 4 for MicroVerse
assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff
* MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* World Building Bundle for MicroVerse
assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* Photo Session
assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
![Exploring ScansFactorys Abandoned Warehouse with the Malbers Raven
Release Sale of ScanFactorys latest asset Warehouse - Abandoned Factory District is ending soon. I wanted to explore it with the Malbers Raven. A bird is ideal to get into most areas quickly. The lighting is my own, I switched from the baked lighting the asset comes with to Adaptive Probe Volumes and adjusted the post-processing settings, eg for automatic exposure.
Assets used:
* [⚡ New Release Sale⚡] [HDRP] Warehouse - Abandoned Factory District
https://assetstore.unity.com/packages/3d/environments/industrial/hdrp-warehouse-abandoned-factory-district-301016?aid=1011lfvh6&pubref=sfwafd&utm_source=aff
* Ravens and Crows
https://assetstore.unity.com/packages/3d/characters/animals/birds/ravens-and-crows-121424?aid=1011lfvh6&pubref=marac&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Exploring ScansFactorys Abandoned Warehouse with the Malbers Raven](https://i.ytimg.com/vi/J171PqdCZqM/mqdefault.jpg)
![MicroVerse Quick Tip: Bridge Creation
I was asked twice today about bridges, so I figured this needs a quick showcase video. Bridge creation with MicroVerse Roads is super flexible. You create a road and uncheck the height modification, then activate the pillar option. If you want to remove vegetation, just add the spline path script. Or just remove the trees altogether by simply painting a biome without trees around the bridge.
In the video I used Genesis to quickly connect two intersections with a road. And subdivide it for the spline knot moving showcase, ie show how the mesh aligns with the spline.
00:00 Add intersections for the bridge
00:10 Connect intersections with a road
00:20 Keep heightmap as it is, add pillars along the road
00:30 Add single spline knot in the middle for spline change showcase
00:40 Remove trees along spline
01:00 Use biome which has no trees
01:14 The bridge
Assets used:
* [⚡ Cyber Week Flash Deal ⚡] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ Cyber Week Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⭐ Cyber Week Sale ⭐] MicroVerse - Roads
https://assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=jbmvr&utm_source=aff
* Lookout Tower
https://assetstore.unity.com/packages/3d/environments/landscapes/lookout-tower-249265?aid=1011lfvh6&pubref=qalt&utm_source=aff
* Biomes and Presets 3 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-3-for-microverse-295049?aid=1011lfvh6&pubref=ribp3mv&utm_source=aff
* Road Textures for MicroVerse Roads
https://assetstore.unity.com/packages/2d/textures-materials/roads/road-textures-for-microverse-roads-271991?aid=1011lfvh6&pubref=rirtmvr&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff MicroVerse Quick Tip: Bridge Creation](https://i.ytimg.com/vi/J4-Fy3HUj6c/mqdefault.jpg)
![Pure Nature 2: Fantasy Forest - MicroVerse Presets
My Biomes & Presets 2 for MicroVerse are currently in Unitys $35 Sale. And Pure Nature 2: Fantasy Forest was released this week. I like all the Pure Nature 2 assets, so I created presets for MicroVerse for it. This video is a quick showcase. The update to the asset is pending review by the Unity Asset Store team. Should be live within a few days.
The asset has a lot more to feature like ivy and mushrooms along a tree. I suggest to check the asset store description and the videos there 😊
Assets used:
* [⭐ $35 Asset Sale ⭐] Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* [⭐ New Release Sale ⭐] Pure Nature 2 : Fantasy Forest
https://assetstore.unity.com/packages/3d/environments/pure-nature-2-fantasy-forest-282665?aid=1011lfvh6&pubref=pnmo&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=usc&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
* NavTools Bundle - Quick & Smooth Navigation for Unity
https://assetstore.unity.com/packages/tools/level-design/navtools-bundle-quick-smooth-navigation-for-unity-229755?aid=1011lfvh6&pubref=rintb&utm_source=aff
* Little Dragons: Mouse
https://assetstore.unity.com/packages/3d/characters/creatures/little-dragons-mouse-69395?aid=1011lfvh6&pubref=maldm&utm_source=aff
* Animal Controller (Malbers Character Controller)
https://assetstore.unity.com/packages/tools/animation/animal-controller-malbers-character-controller-148877?aid=1011lfvh6&pubref=mac&utm_source=aff Pure Nature 2: Fantasy Forest - MicroVerse Presets](https://i.ytimg.com/vi/JGj1YZXzVCs/mqdefault.jpg)

![Wetlands Swamp with MicroVerse - Biomes & Presets Showcase - From Scratch!
Wetlands Swamp and Genesis Pro are currently in the top row of the landing page of the Unity Asset Store. So I thought Id check Wetlands out, bought it and created presets for it with Genesis Pro. Heres a showcase of the presets in use.
Assets used:
* [⭐ New Release Sale ⭐] WETLANDS : Stylized Fantasy Swamp Environment
https://assetstore.unity.com/packages/3d/environments/wetlands-stylized-fantasy-swamp-environment-384726?aid=1011lfvh6&pubref=paswl&utm_source=aff
* [⭐ New Release Sale ⭐] Genesis Pro for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-pro-for-microverse-384942?aid=1011lfvh6&pubref=rigpmv&utm_source=aff
* [⭐ Summer Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⭐ Summer Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
or
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
* Biomes & Presets 5 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-5-for-microverse-342292?aid=1011lfvh6&pubref=ribpmv5&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Wetlands Swamp with MicroVerse - Biomes & Presets Showcase - From Scratch!](https://i.ytimg.com/vi/Jk_5Cgq1xz0/mqdefault.jpg)
![Custom Modification of Quick And Easy Car Racing with MicroVerse
It was so much fun to toy around with the custom modification of Top Down Car Racing Engine with MicroVerse which I created recently. Now that Quick And Easy Car Racing of the same publisher is in Unitys New Year Sale I extended the sync script and put it into Genesis. You can convert the bezier path of the asset to a Unity spline and vice versa. I also added an option to create the bezier mesh.
Quick And Easy Car Racing is an awesome asset which gives you very quick results, as you can see.
Of course now that theres a Unity spline wrapper its also easy to just swap the road with the ones I created for MicroVerse Roads.
The update to Genesis has been submitted and is awaiting approval by the Asset Store team. Please read the documentation about the required scripting define symbol in order to activate the asset-specific code.
00:00 Start with an empty tutorial scene
00:10 Hide the tutorial terrain
00:20 Add MicroVerse terrain
00:30 Add heightmap
00:42 Add sync script, Unity spline and MV spline path
00:58 Assign components of the scene
01:02 Create Unity spline from existing path
01:04 Open Terraform for quick Unity spline terrain alignment
01:14 Create path and mesh from Unity spline
01:20 Add demo biome
01:30 Adjust terrain under road
01:38 Remove vegetation along road
01:48 Create minimap
02:00 Lets play! :-)
Assets used:
* [⭐ New Year Sale ⭐] Quick And Easy Car Racing
https://assetstore.unity.com/packages/templates/systems/quick-and-easy-car-racing-281329?aid=1011lfvh6&pubref=tsqaecr&utm_source=aff
* [⭐ New Year Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ New Year Sale ⭐] Biomes and Presets for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-242882?aid=1011lfvh6&pubref=ribpmv&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⭐ New Year Sale ⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⭐ New Year Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⭐ New Year Sale ⭐] MicroVerse - Roads
https://assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=jbmvr&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
Music used:
Sky Mubs - Now You believe in You
https://www.youtube.com/watch?v=gfLcfLGzTsk
Sky Mubs Social Links:
• Youtube : / skymubs
• Facebook : / skymubs
• SoundCloud : / sky-mubs
• Twitter : / skymubs
• Itunes : https://apple.co/2Pb6JWv
• Spotify : https://spoti.fi/2vFc9RJ
• Amazon : https://amzn.to/2Bl3rNU
• Website : https://sky-mubs.com
• Email → skymubs@hotmail.com Custom Modification of Quick And Easy Car Racing with MicroVerse](https://i.ytimg.com/vi/K5mqSF1FbXs/mqdefault.jpg)




![Adjusting a Preset with Genesis for MicroVerse - My Preset Creation Workflow
I wanted to create a showcase for the Modular Houses presets that I created and noticed I had a bug in them. One of the presets is a long pole line. The bug was: The trees werent cleared. See chapters for details.
I figured instead of just fixing my mistake I show how I fix it and in that regard show you how you can use ReGenesis yourself for your own assets.
Here are the steps:
00:00 Start with MicroVerse scene
00:08 Add house with height stamp (for showcase)
00:18 Add pole line with bug (doesnt have clearing)
00:24 Open ReGenesis
00:28 Convert to Ground Object (with clear and height stamp)
00:32 We just need clear, no height in this case
00:38 Widen area at will
00:42 Just clear the trees, nothing else
00:46 Drag to Content Browser and update the preset
00:50 Test the updated preset
00:60 Enjoy the updated presets
And of course it requires me updating the version on the Unity Asset Store. Will do right away, might take a few days for Unity to approve it. In the meantime: You know how to fix it yourself 😀
Assets used:
* [⭐ Release Sale ⭐] Biomes and Presets 3 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-3-for-microverse-295049?aid=1011lfvh6&pubref=ribp3mv&utm_source=aff
* [⚡ Black Friday Flash Deal ⚡] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ Black Friday Sale ⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⭐ Black Friday Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* Genesis for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=rigmv&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* Modular Houses (Residential Update)
https://assetstore.unity.com/packages/3d/environments/urban/modular-houses-residential-update-225821?aid=1011lfvh6&pubref=qamh&utm_source=aff
* Forest Lake
https://assetstore.unity.com/packages/3d/environments/landscapes/forestlake-259547?aid=1011lfvh6&pubref=qafl&utm_source=aff
* Lookout Tower
https://assetstore.unity.com/packages/3d/environments/landscapes/lookout-tower-249265?aid=1011lfvh6&pubref=qalt&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Adjusting a Preset with Genesis for MicroVerse - My Preset Creation Workflow](https://i.ytimg.com/vi/KsBrVr0arzg/mqdefault.jpg)