Uploaded April 2024 | Updated September 2026, 2 weeks ago
The following clips are a mix of preliminary, test and final cuts of footage used for various CN City era bumpers, promos and segments. These clips will often not contain audio or will have placeholder audio. They are however, sourced from true progressive scan 720x540 digital masters. No AI enhancements have been made to this video.
Ed, Edd n Eddy is a Canadian-American animated television series created by Danny Antonucci and produced by A.K.A. Cartoon, for Cartoon Network. As Cartoon Network's ninth animated series, Ed, Edd n Eddy first aired on January 4, 1999, on Cartoon Network. This was also the first Cartoon Cartoon that did not originate from The What a Cartoon Show. The series would go on to air for six seasons and sixty-nine episodes. The television film Ed, Edd n Eddy's Big Picture Show premiered in the United States on November 8, 2009 and serves as the series finale.
It is one of the longest running originals to be broadcast on Cartoon Network, running for a total of 10 years and 10 months.
Reruns continue to air as of August 2023 on Adult Swim's "Checkered Past" throwback block owing to the depictions of dangerous stunts involving the show’s titular characters lodging large jawbreakers in their mouths onscreen, which regarded this as a negative influence for young children.
For the first four seasons of the series, Ed, Edd n Eddy was animated using traditional cel animation and was one of the last major animated productions to practice this.
Ed, Edd n Eddy uses a moderated version of Squigglevision. The crawling lines are not nearly as active as those in Dr. Katz, Professional Therapist, but are still visible. Much unfavorable press has been about this animation technique. Danny Antonucci calls it a "wobble" effect, and likens it to cartoons of the 1930s where the film tends to be unstable and causes a similar effect.
Hand-painted cels were used until the end of the fourth season. While the show would remain traditionally animated for the fifth season onward, ink and paint would be done digitally rather than on cels.
Ed, Edd n Eddy's Big Picture Show is the first and only time Ed, Edd n Eddy was animated in widescreen format, the rest of the series was animated in full screen.
The following clips are a mix of preliminary, test and final cuts of footage used for various CN City era bumpers, promos and segments. These clips will often not contain audio or will have placeholder audio. They are however, sourced from true progressive scan 720x540 digital masters. No AI enhancements have been made to this video.
Ed, Edd n Eddy is a Canadian-American animated television series created by Danny Antonucci and produced by A.K.A. Cartoon, for Cartoon Network. As Cartoon Network's ninth animated series, Ed, Edd n Eddy first aired on January 4, 1999, on Cartoon Network. This was also the first Cartoon Cartoon that did not originate from The What a Cartoon Show. The series would go on to air for six seasons and sixty-nine episodes. The television film Ed, Edd n Eddy's Big Picture Show premiered in the United States on November 8, 2009 and serves as the series finale.
It is one of the longest running originals to be broadcast on Cartoon Network, running for a total of 10 years and 10 months.
Reruns continue to air as of August 2023 on Adult Swim's "Checkered Past" throwback block owing to the depictions of dangerous stunts involving the show’s titular characters lodging large jawbreakers in their mouths onscreen, which regarded this as a negative influence for young children.
For the first four seasons of the series, Ed, Edd n Eddy was animated using traditional cel animation and was one of the last major animated productions to practice this.
Ed, Edd n Eddy uses a moderated version of Squigglevision. The crawling lines are not nearly as active as those in Dr. Katz, Professional Therapist, but are still visible. Much unfavorable press has been about this animation technique. Danny Antonucci calls it a "wobble" effect, and likens it to cartoons of the 1930s where the film tends to be unstable and causes a similar effect.
Hand-painted cels were used until the end of the fourth season. While the show would remain traditionally animated for the fifth season onward, ink and paint would be done digitally rather than on cels.
Ed, Edd n Eddy's Big Picture Show is the first and only time Ed, Edd n Eddy was animated in widescreen format, the rest of the series was animated in full screen.


![1995 Killer Instinct 1 & 2 Preview Promos
Killer Instinct is a 2.5D fighting game developed by Rare, published by Nintendo and manufactured by Midway. It was originally released for arcades in October 1994, and ported to the Super Nintendo Entertainment System and the Game Boy the following year. The games plot involves an all-powerful corporation organizing a fighting tournament. The story was adapted in a limited comic book series published under the short-lived Acclaim Comics imprint.
According to Ken Lobb, during his time at Namco, the groundwork for Killer Instinct started as a Namcos fighting game project in the early planning stages, titled Melee (which itself later became Weaponlord). Aspects of Killer Instincts core gameplay were influenced from SNK fighting games, namely both the World Heroes and the Fatal Fury series, particularly Kim Dragon and Kim Kaphwan characters.
Killer Instinct featured more detailed graphics and more diverse characters than any other games of its genre[citation needed] as well as some gameplay elements unique to fighting games of the time. Instead of fighting enemies in best-of-three-rounds bouts, each player has two life bars. The player that depletes the other players life bars first wins the match. The game also introduced auto-doubles, a feature which allows players to press a certain sequence of buttons to make characters automatically perform combos on opponents. Also featured in the game are combo breakers, special defensive moves that can interrupt combos.
A critical and commercial success, Killer Instinct, was followed by a sequel, the 1996 arcade game Killer Instinct 2, later ported to the Nintendo 64 as Killer Instinct Gold, as well as a new 2013 game rebooting the franchise, serving as a launch title for the Xbox One. An emulated version of the original game is included with the 2013 game, under the title Killer Instinct Classic. Retrospective lists by various publications included it among the best fighting games of all time. 1995 Killer Instinct 1 & 2 Preview Promos](https://i.ytimg.com/vi/XnYi0L_laZI/mqdefault.jpg)



![Night of the Living Doo Highlights - Gary Coleman, David Cross
Night of the Living Doo is a Halloween special that aired during Cartoon Networks 24-hourScooby-Doo marathon on October 31, 2001. It was broadcast in small segments during commercial breaks, and at the end of the marathon, the segments were broadcast in its completion.
The special is an all-out spoof of the 1972 series, The New Scooby-Doo Movies and the franchise in general, complete with unlikely guests and a retro style.
On their way to a Halloween movie festival, the gang picks up Gary Coleman hitchhiking. Gary defeats the gangs attempts to strand themselves at an abandoned amusement park and rundown ship by producing a gas can and a spare tire, respectively. Upon seeing a haunted castle, Fred finally succeeds in deliberately crashing the Mystery Machine.
The gang and Gary discover the castle is surrounded by a moat infested with ugly sharks. David Cross throws cans to them from a window as trick-or-treat goodies, hitting Gary on the head, before lowering the drawbridge to let them in. He explains that the castle was once a popular resort, but he is forced to sell it as business has dropped due to little pranks like eating guests brains. He calls his assistant, Mr. Shifty, to help the gang and Gary to their rooms, and reveals several incriminating possessions of Shiftys, such as a book titled How to Use Monsters to Drive Down the Price of Real Estate for Dummies. Before the guests reach their rooms, Gary falls down a trap door.
David chats with Shaggy and Scooby in the pantry, but is carried off by a zombie. The gang reunites and discusses how both Gary and David are missing, but David appears with his clothes tattered and claims he merely fell down the stairs. They split up to look for clues. In the basement, Scooby and Shaggy encounter Mr. Shifty in a zombie costume, but missing his mask. After he runs offscreen to put on the mask, then returns, they run in fear.
Velma, Fred, and Daphne follow a trail of footprints to a secret passage, which David opens with a switch hidden under his Keanu Reeves poster. Fred reveals a further secret passage by pulling Chicken Soup for the Mystery Lovers Soul off a bookshelf, wherein the group finds a mummy escaping from its sarcophagus. The mummy attacks David, but Velma beats it away.
Scooby and Shaggy arrive and tell the others the culprit is Shifty in a zombie suit. Gary shows up and informs them that he is now a zombie. While running from him, the gang passes Big Bad Voodoo Daddy, who are also zombies. The original zombie reappears, and he and Gary chase the gang and David while Big Bad Voodoo Daddy play a chase song.
Shifty appears and hits the zombie with the castles for-sale sign, and Fred unmasks the zombie to reveal Jabberjaw, who explains that he has nothing against David. Rather, his goal was to eliminate ... the gang in [their] sleep as hes jealous of their fame. Shifty reveals that he is actually Mark Hamill and has been working undercover on this case for a long time. Gary objects that the story makes no sense and begins to point out all the plot holes, but Scooby interrupts him by jumping on him and licking his face. Everybody laughs as the episode ends. Night of the Living Doo Highlights - Gary Coleman, David Cross](https://i.ytimg.com/vi/ZHpkEEOuTeE/mqdefault.jpg)



