Uploaded April 2015 | Updated September 2026, 4 days ago
Scenario 1 was a disaster, and gobbled up close to 10 minutes of time. This was largely due to running into Scissorman in the computer room, and the second encounter in the storage room.
Ideally, I should be getting the wire cutters first, followed by the flashlight and finally the key. I might experiment with different orders though to see what works.
Scenario 2 was fine, no issues. I was lucky to not encounter Scissorman in the study, since that would have knocked at least a minute off of my time.
Scenario 3 was another mess. I felt a little pressured due to getting all the survivors, previous runs I've not gone for them, so again, I'll experiment with the order. Scenario 3 is really open ended.
Other notes: Audio lag in the hotel, and the beginning sequence, I have absolutely no clue why this is happening, and it seems to be showing up on both my emulators. If anyone knows a workaround, I'd appreciate the help. :)
Scenario 1 was a disaster, and gobbled up close to 10 minutes of time. This was largely due to running into Scissorman in the computer room, and the second encounter in the storage room.
Ideally, I should be getting the wire cutters first, followed by the flashlight and finally the key. I might experiment with different orders though to see what works.
Scenario 2 was fine, no issues. I was lucky to not encounter Scissorman in the study, since that would have knocked at least a minute off of my time.
Scenario 3 was another mess. I felt a little pressured due to getting all the survivors, previous runs I've not gone for them, so again, I'll experiment with the order. Scenario 3 is really open ended.
Other notes: Audio lag in the hotel, and the beginning sequence, I have absolutely no clue why this is happening, and it seems to be showing up on both my emulators. If anyone knows a workaround, I'd appreciate the help. :)
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