Uploaded March 2026 | Updated September 2026, 2 weeks ago
The neato thing about real invisibility: it can't be achieved without a by-product holodeck virtual environment cloaked inside! The very definition of a portal!
The first thing to consider is the space that you would like to cloak.
There is a visual displacement when a single 3D pixel unit acts alone, but when acting within a system of other 3D pixel units, all visual displacements disappear and what you have left is the outer invisible shell with an interior by-product virtual environment holodeck.
Invisibility and holodecks are inverse forms of each other: Turn a Klingon Bird of Prey cloaking device outside-in you'll have a Star Trek: The Next Generation holodeck. Turn the holodeck inside-out, you'll have the invisible object again.
Both of these dual attributes contribute to the basic workings of a Televisual Portal system!
#invisibilitycloak #holodeck #volumetric #telepresence #portals
The neato thing about real invisibility: it can't be achieved without a by-product holodeck virtual environment cloaked inside! The very definition of a portal!
The first thing to consider is the space that you would like to cloak.
There is a visual displacement when a single 3D pixel unit acts alone, but when acting within a system of other 3D pixel units, all visual displacements disappear and what you have left is the outer invisible shell with an interior by-product virtual environment holodeck.
Invisibility and holodecks are inverse forms of each other: Turn a Klingon Bird of Prey cloaking device outside-in you'll have a Star Trek: The Next Generation holodeck. Turn the holodeck inside-out, you'll have the invisible object again.
Both of these dual attributes contribute to the basic workings of a Televisual Portal system!
#invisibilitycloak #holodeck #volumetric #telepresence #portals










