Uploaded June 2021 | Updated September 2026, 2 weeks ago
Download on GitHub: github.com/bigbang1112-cz/clip-input/releases
Clip Input is a tool that can extract inputs from replays and create a MediaTracker visualization as .Clip.Gbx which can be then imported next to the replay.
The tool currently works on drag and dropping. You can also drag and drop multiple files to process.
Trackmania 2020 and Trackmania Turbo aren't supported at the moment.
Possible uses of Clip Input:
- Inspect other player's solutions
- Inspect very old replays reaching 2003
- Input visualization for map GPS
- Save time rendering the input visualization
Advantages of Clip Input over other input inspection methods:
- No rendering is required to showcase the inputs
- Compatibility of replays across the whole Trackmania franchise
- Currently it's the fastest method to check inputs in Trackmania 2
- Inputs can be rendered together with the clip
Currently the tool can read inputs from these files:
- Replay.Gbx
- Ghost.Gbx
- Clip.Gbx (that contains minimally 1 ghost)
Where can I import the Clip.Gbx?
- For replays as old as TM1.0-TMUF, it is recommended to import the clip in the latest version of Trackmania United Forever.
- For replays from TM2, it is recommended to import the clip in the latest version of ManiaPlanet.
Finally made it! This project was an idea that I got a week or two before the cheating drama started, but I couldn't unfortunately work on it because I was very pressured from finals. I'm very happy about what can be done with it, I hope I will see you testing it out!
– Music: In:Most - Scuba (Mountain Remix)
– This video was made from the game Trackmania.
– nadeo.com
– My Trackmania content will be always free. But you can support it here:
– paypal.me/bigbang1112
– Discord: discord.gg/q9whS3c
– Twitter: twitter.com/BigBang1112tm
– Facebook: facebook.com/BigBang1112tm
Code & Media for Trackmania. Subscribe for more experimental content!
Download on GitHub: github.com/bigbang1112-cz/clip-input/releases
Clip Input is a tool that can extract inputs from replays and create a MediaTracker visualization as .Clip.Gbx which can be then imported next to the replay.
The tool currently works on drag and dropping. You can also drag and drop multiple files to process.
Trackmania 2020 and Trackmania Turbo aren't supported at the moment.
Possible uses of Clip Input:
- Inspect other player's solutions
- Inspect very old replays reaching 2003
- Input visualization for map GPS
- Save time rendering the input visualization
Advantages of Clip Input over other input inspection methods:
- No rendering is required to showcase the inputs
- Compatibility of replays across the whole Trackmania franchise
- Currently it's the fastest method to check inputs in Trackmania 2
- Inputs can be rendered together with the clip
Currently the tool can read inputs from these files:
- Replay.Gbx
- Ghost.Gbx
- Clip.Gbx (that contains minimally 1 ghost)
Where can I import the Clip.Gbx?
- For replays as old as TM1.0-TMUF, it is recommended to import the clip in the latest version of Trackmania United Forever.
- For replays from TM2, it is recommended to import the clip in the latest version of ManiaPlanet.
Finally made it! This project was an idea that I got a week or two before the cheating drama started, but I couldn't unfortunately work on it because I was very pressured from finals. I'm very happy about what can be done with it, I hope I will see you testing it out!
– Music: In:Most - Scuba (Mountain Remix)
– This video was made from the game Trackmania.
– nadeo.com
– My Trackmania content will be always free. But you can support it here:
– paypal.me/bigbang1112
– Discord: discord.gg/q9whS3c
– Twitter: twitter.com/BigBang1112tm
– Facebook: facebook.com/BigBang1112tm
Code & Media for Trackmania. Subscribe for more experimental content!





![TM² Stadium in Trackmania® [Nations Converter]
Its been a while. Happy to be here again.
Nations Converter is a project dedicated to people who would like to see their Stadium maps in the new game without having to worry about block-per-block copying. MediaTracker transfer (including clips and triggers) is also supported.
A lot has happened since the last preview. GBX.NET library (https://github.com/BigBang1112/gbx-net) has been partly rewritten, and the conversion Stadium to Stadium® has been rewritten completely.
The biggest change that made the biggest progress was the implementation of macroblock placement. It considers rotation, alignments, item placement, and much more. All to replicate a massive block like the sculpt is to just take its units, then design a structure using multiple blocks within the range of these units, and save it as macroblock.
Another obvious change that happened is that the conversion now supports conversion from TM² Stadium instead of only TMNF. This was a matter of removing several of the unused GBX chunks that could cause random crashes and some basic offsetting.
About 20% of the blocks arent successful with the conversion yet and theres still a lot to solve, but its certainly less than in August. I am very excited about this and I hope youre as well.
Previews will be coming more often now as theres a time again that we went back into lockdown at the beginning of October. I hope youre doing well, some scary numbers recently in Europe.
I tried to do a little different edit again. I hope this experiment didnt end up too bad, I personally like it a lot. Let me know how you feel about the chops, does it make some of you nauseous?
– Music: AC13 - Tell No Soul (feat. King DeepField) [Skantia Remix]
– This video was made from the game Trackmania.
– https://nadeo.com/
– My Trackmania content will be always free. But you can support it here:
– https://www.paypal.me/bigbang1112
– Discord: https://discord.gg/q9whS3c
– Twitter: https://twitter.com/BigBang1112tm
– Facebook: https://www.facebook.com/BigBang1112tm
Code & Media for Trackmania. Subscribe for more experimental content! TM² Stadium in Trackmania® [Nations Converter]](https://i.ytimg.com/vi/NWPNUP1HJpE/mqdefault.jpg)


![[WR] Valley D08 - 36.823 (-0.288) by BigBang1112
WR: 0:23
Comparison: 1:00
After 1 year and 10 months, Im back with another Nadeo world record, and with this one, Im very proud.
It happened exactly how I expected, 8 minutes into the session. There must be some outer energy around that brings something like this to me, especially during times with weird mental health issues I deal with currently, otherwise I seem to have no explanation.
Well, I spent over 6 hours grinding this track 2 weeks ago, with not a lot of success. But because I wanted to diverse my activities a bit (as mentioned above, Im not feeling too fine these days, and the worst part is, I havent identified the reason), I decided to come back, and somehow one of my first attempts had a very good second jump. So I kept going, and I got a similar second jump again, but with a much better start. Like I thought at that moment I was out of this world, but still, I went full focus on the last wallride that I hadnt driven for over 2 weeks, and felt the chance of failure. But ONE SHOT and not even in the worst way possible. 5 seconds after finishing, I thought I was in a dream for a bit.
Another sub in a pocket! C03? 👀
– Music: Notaker - Unreal
– This video was made from the game Trackmania.
– https://nadeo.com/
– My Trackmania content will be always free. But you can support it here:
– https://www.paypal.me/bigbang1112
– Discord: https://discord.gg/q9whS3c
– Twitter: https://twitter.com/BigBang1112tm
– Facebook: https://www.facebook.com/BigBang1112tm
Code & Media for Trackmania. Subscribe for more experimental content! [WR] Valley D08 - 36.823 (-0.288) by BigBang1112](https://i.ytimg.com/vi/OYqSpK48DQQ/mqdefault.jpg)

