Uploaded April 2025 | Updated September 2026, 2 weeks ago
At GDC 2025, we caught up with Clay John, Rendering Maintainer and Board Member of the Godot Engine project, to talk about mobile game development and performance tuning with Arm.
In this interview, Clay answers three key questions:
0:10 – What’s new in the Godot Engine that helps mobile game developers?
0:39 – How has working with Arm optimized the Godot Engine to run better on mobile?
1:18 – What tools do you recommend for developers looking to boost gaming performance on mobile?
Want more insights from GDC 2025?
Check out our event recap and top takeaways here: newsroom.arm.com/blog/key-takeaways-from-gdc-2025-arm
Stay connected with Arm:
Website: arm.com
Twitter: twitter.com/arm
Facebook: facebook.com/Arm
LinkedIn: linkedin.com/company/arm
Instagram: instagram.com/arm
At GDC 2025, we caught up with Clay John, Rendering Maintainer and Board Member of the Godot Engine project, to talk about mobile game development and performance tuning with Arm.
In this interview, Clay answers three key questions:
0:10 – What’s new in the Godot Engine that helps mobile game developers?
0:39 – How has working with Arm optimized the Godot Engine to run better on mobile?
1:18 – What tools do you recommend for developers looking to boost gaming performance on mobile?
Want more insights from GDC 2025?
Check out our event recap and top takeaways here: newsroom.arm.com/blog/key-takeaways-from-gdc-2025-arm
Stay connected with Arm:
Website: arm.com
Twitter: twitter.com/arm
Facebook: facebook.com/Arm
LinkedIn: linkedin.com/company/arm
Instagram: instagram.com/arm










