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samyam | Cinemachine First Person Controller w/ Input System - Unity Tutorial @samyam | Uploaded October 2020 | Updated October 2024, 1 minute ago.
Learn how to use Cinemachine and the new input system to make a First Person Controller in Unity!

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**DO THIS ► There is an easier way to override the old input system values in cinemachine using the Cinemachine Input Provider (youtu.be/we4CGmkPQ6Q).

Also make sure to normalize the camera direction before multiplying with the input. It will help the player keep a consistent speed when looking upwards and downwards.

►📥 Get the Source Code 📥
patreon.com/posts/42739627

🔗 Relevant Video Links 🔗
►►►Easier way to override Cinemachine values with Input System
youtu.be/we4CGmkPQ6Q
►Character Controller Move Script
docs.unity3d.com/ScriptReference/CharacterController.Move.html

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😎 Cool Unity Assets 😎
ᐅPeek - Editor Toolkit: assetstore.unity.com/packages/tools/utilities/peek-editor-toolkit-149410
ᐅEditor Console Pro: assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889
ᐅRainbow Folders 2: assetstore.unity.com/packages/tools/utilities/rainbow-folders-2-143526

⏱️ Timestamps ⏱️
0:00 Intro
0:11 Set Up
0:45 Input System Controls
3:39 Input Manager
5:26 Player Controller
11:18 Cinemachine POV
21:52 Player Controller Changes
24:02 Outro

►Resources Used For this Video
forum.unity.com/threads/creating-a-pov-camera.505429/#post-3364088

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Cinemachine First Person Controller w/ Input System - Unity Tutorial @samyam

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