CHI 2019: iScream!: Towards the Design of Playful Gustosonic Experiences with Ice Cream @floydmueller
CHI 2019: iScream!: Towards the Design of Playful Gustosonic Experiences with Ice Cream  @floydmueller
Uploaded April 2019 | Updated September 2026, 2 weeks ago
"iScream!" is a novel gustosonic experience that generates unique digital sounds as a result of eating ice cream. The system uses capacitive sensing to detect eating actions and based on these actions, it plays out different playful sounds to facilitate a playful eating experience. Our aim is to support a playful way of eating because we believe that interactive technology offers unique opportunities to facilitate novel engaging eating experiences. We aim to inspire and guide designers working with interactive playful gustosonic experiences, which open up new interaction possibilities to experience eating as play.
exertiongameslab.org
CHI 2019: iScream!: Towards the Design of Playful Gustosonic Experiences with Ice CreamDIS16 talk: Rohit talks about creating 3D printed sports memorabilia for CricketVision-Based Multimodal Interfaces: A Survey and Taxonomy for Enhanced Context-Aware System DesignTEI 2020: Towards Experiencing Eating as PlayDIS 2022: Preview - Going into DepthCHI 2017 Student Game Competition Winner Innovative Interface: You better eat to survive!CHI PLAY 2018: Electric Sheep: Designing Improvised Musical PlayCHI15: Florian Floyd Muellers talkYou Better Eat to Survive! Exploring Edible Interactions in a Virtual Reality GameTastyBeatsMusical Embrace: A Journey Through Social Awkwardness in Games presentation at Ubicomp 2013Dozer: Towards Understanding the Design of Closed-Loop Wearables for Sleep at CHI 2023
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CHI 2019: iScream!: Towards the Design of Playful Gustosonic Experiences with Ice Cream

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