Chapter 7 - Ground Scattering with Geometry Nodes / Animated Content Creation Series @CrossMindStudio
Chapter 7 - Ground Scattering with Geometry Nodes / Animated Content Creation Series  @CrossMindStudio
Uploaded April 2021 | Updated September 2026, 1 week ago
Hey Guys, Its been a while But we catching up on this series.
Here is the chapter 7 and today we are going to scatter Ground objects ( grass, stones etc.) with help of Newly added feature - Geometry Nodes.
Version i am using for this is 2.93

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More to come, stay tuned. Enjoy

If you have stumbled upon this video randomly, Checkout the whole series here -

ANIMATED CONTENT CREATION - with Blender 3D
-An Introduction Series.

Full Playlist -
youtube.com/playlist?list=PLgO2ChD7acqGG21gwtZaNryQ9-fGVd7Ls

Series Introduction
youtu.be/3PsgFzMOUmY

CHAPTER 1 - Mindset ( Deconstructing the bigger picture )
youtu.be/RwRKPl6tIqs

CHAPTER 2 - The Idea
youtu.be/knOM248b8-Y

CHAPTER 3 - Previsualize ( Grease Pencil
youtu.be/PRbxG9afpoE

CHAPTER 4 - Blocking the MAIN SCENE IN 3D
youtu.be/nL1NEMTkX38

CHAPTER 5 - Preparing Assets ( The Bottle )
youtu.be/vPpUWkua32o

CHAPTER 6 - PREPARING ASSETS ( Skull)
youtu.be/mA1ADUZTIq4

Chapter 7 - PREPARING ASSETS ( Ground/Grass/ )
youtu.be/XINKL_zJC0c

CHAPTER 8 -Finalizing Layout ( final composition lighting + Camera Movement)
CHAPTER 9 - Animation - Adding Smoke Simulation
CHAPTER 10 - Animation - Adding Fluid Simulation
CHAPTER 11 - DETAILING SECONDARY Animaions - Feathers, Thread, bottle fluid
CHAPTER 12 - Finalizing scene and Rendering
End of series - concluding remarks

If you need reference Images for the tutorial, you can download them here.
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Download Here -
app.milanote.com/1K5GOw1bcl3L9p?p=vWZ1htP6OtH


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Quadro P 4000 GPU - 8GB
64 GB 2400 Mhz DDR 4
SSD NVME

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Chapter 7 - Ground Scattering with Geometry Nodes / Animated Content Creation Series

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