Uploaded March 2026 | Updated September 2026, 1 week ago
In this Blender Geometry Nodes tutorial, you'll learn how to change the color of instances based on the proximity of another object.
Using the Geometry Proximity node, we create a setup where instances react when an object gets close. This technique can be used to create scanning effects, proximity highlights, or expanding waves across a scene.
🏠 House asset: free3d.com/3d-model/house-in-the-beach-659371.html
👉 Download all my projects on my Patreon → patreon.com/Xan3D
🛠️ Xan 3D Tools Addon → xan3d.gumroad.com/l/Xan3DTools
☕ Donate ko-fi.com/Xan3D
youtube.com/playlist?list=PL0AcuhCefph9F3NDbr-o9cvWUfMy5365A
youtube.com/playlist?list=PL0AcuhCefph_LNfrsd9xWkPZM__XN3YDd
youtube.com/playlist?list=PL0AcuhCefph-u9jmXkH1Q1bff8PuFwFJC
00:00 Intro
00:15 Creating a Grid of Instances
01:17 Creating the Proximity Object
02:13 Changing Instance Color with Geometry Proximity
05:28 Defining the Colors and Range
07:49 Animating the Object
08:38 Creating a Scanning Effect in a Scene
#Blender #GeometryNodes
In this Blender Geometry Nodes tutorial, you'll learn how to change the color of instances based on the proximity of another object.
Using the Geometry Proximity node, we create a setup where instances react when an object gets close. This technique can be used to create scanning effects, proximity highlights, or expanding waves across a scene.
🏠 House asset: free3d.com/3d-model/house-in-the-beach-659371.html
👉 Download all my projects on my Patreon → patreon.com/Xan3D
🛠️ Xan 3D Tools Addon → xan3d.gumroad.com/l/Xan3DTools
☕ Donate ko-fi.com/Xan3D
youtube.com/playlist?list=PL0AcuhCefph9F3NDbr-o9cvWUfMy5365A
youtube.com/playlist?list=PL0AcuhCefph_LNfrsd9xWkPZM__XN3YDd
youtube.com/playlist?list=PL0AcuhCefph-u9jmXkH1Q1bff8PuFwFJC
00:00 Intro
00:15 Creating a Grid of Instances
01:17 Creating the Proximity Object
02:13 Changing Instance Color with Geometry Proximity
05:28 Defining the Colors and Range
07:49 Animating the Object
08:38 Creating a Scanning Effect in a Scene
#Blender #GeometryNodes










