Uploaded February 2022 | Updated September 2026, 1 week ago
Hey all!
I've done many tutorials over the years and have gotten a few requests for the tutorial result file, so, I've finally gotten to make it available.
cgtrader.com/3d-models/exterior/landscape/for-anime-in-blender-water-reflections
Water is an interesting topic and has enjoyed many a tutorial at my hand, hehe! It's the final frontier - after normals, after rocks, after parallax occlusion mapping,... yeah it's up there okay, LOL!
The tutorial youtube.com/watch?v=8-QyCsWwPa8
The reflections tutorial was a hit, because in Blender Render, you could control the distance that the reflection should function at - this was to speed up reflection render times, because oh did they ever slow down renders. Eevee uses two techniques - limited probe and screen space reflections. Both are incredible, neither allow for controlled distance.
SO, instead, for the update, I focussed on producing a result that is similar to anime art and to lean it more to the 2D side, I added some bonus elements!
Included:
The tutorial result file - Blender Render, 2.77a
The tutorial result update - Eevee update - 2.93
Bonus elements on Eevee version:
- Simple toon materials
- Additional outlining of the bridge for a more painted feel
- Foam circles on all the legs where they make contact with the water
- A little bit of foam on the water surface
- Reflection probe to increase reflection quality
- Nicely finished world with clouds
- Overall, a much better result!
If you were curious how to transfer this to Eevee, this update will blow your mind at how similar it really is! :D
I just know you're gonna dig into this with enthusiasm and love what you get out of it!!
#anime #water #reflections #reflectivity #probe #eevee #blender #render #animated #animation #flow #foam #rings #textures #post #processing #tutorial #results #improvement
Hey all!
I've done many tutorials over the years and have gotten a few requests for the tutorial result file, so, I've finally gotten to make it available.
cgtrader.com/3d-models/exterior/landscape/for-anime-in-blender-water-reflections
Water is an interesting topic and has enjoyed many a tutorial at my hand, hehe! It's the final frontier - after normals, after rocks, after parallax occlusion mapping,... yeah it's up there okay, LOL!
The tutorial youtube.com/watch?v=8-QyCsWwPa8
The reflections tutorial was a hit, because in Blender Render, you could control the distance that the reflection should function at - this was to speed up reflection render times, because oh did they ever slow down renders. Eevee uses two techniques - limited probe and screen space reflections. Both are incredible, neither allow for controlled distance.
SO, instead, for the update, I focussed on producing a result that is similar to anime art and to lean it more to the 2D side, I added some bonus elements!
Included:
The tutorial result file - Blender Render, 2.77a
The tutorial result update - Eevee update - 2.93
Bonus elements on Eevee version:
- Simple toon materials
- Additional outlining of the bridge for a more painted feel
- Foam circles on all the legs where they make contact with the water
- A little bit of foam on the water surface
- Reflection probe to increase reflection quality
- Nicely finished world with clouds
- Overall, a much better result!
If you were curious how to transfer this to Eevee, this update will blow your mind at how similar it really is! :D
I just know you're gonna dig into this with enthusiasm and love what you get out of it!!
#anime #water #reflections #reflectivity #probe #eevee #blender #render #animated #animation #flow #foam #rings #textures #post #processing #tutorial #results #improvement

![Glows - Types and uses [Tutorial]
Hey all!
Yay for another tutorial. I totally forgot about doing one, because my attention has been on Exodus and a ton of other things. So thankful to finally have this one done (had it on the list for quite a while, haha).
The best part about these glow effects is that most of them can be done with both Cycles and Blender Render. The only one that stands out for me as being extremely difficult to achieve, is the mech glow. Cycles lamps dont work as loosely as Blender Renders does (a pity from an NPR standpoint, but understandable).
So, a few links:
- Water surface and Sun Rays tutorial
https://www.youtube.com/watch?v=yxgyN7RATJ4
- Underwater compositing tutorial
https://www.youtube.com/watch?v=tLCX6xM8dNw
- Lightning and Electricity tutorial
https://www.youtube.com/watch?v=NBM1ApNCNiw
- Anime Sun Glare tutorial
https://www.youtube.com/watch?v=Y8JdUX7IT1w
- Toon shading with soft shadows
https://www.youtube.com/watch?v=tDI6EkHT7aM
The footage from the examples comes from Exodus 7-12, KJV. It is a project I am working on that visually handles those chapters. Im still a long way from done, but I try to vlog as often as possible. I havent in a while, but there is a HUGE amount of information in them on how to achieve certain looks and so on - plus theyre just fun and interesting to watch!
- Exodus 7-12, KJV vlog playlist
https://www.youtube.com/playlist?list=PL76duPL9DPdYv-oLzfUsC_epbV9zZ71XZ
Have a great one!!!
Thank YOU!!!!!! Glows - Types and uses [Tutorial]](https://i.ytimg.com/vi/EPKgpPtzz3s/mqdefault.jpg)

![Blender 2.8 - Eevee - Action Backgrounds [Tutorial]
Hey all!
Yay! Tutorial time again!
Tutorial result available on CGT:
https://www.cgtrader.com/3d-models/scripts-plugins/animation/for-anime-in-blender-action-backgrounds
This one was requested by uook cross. They asked me on the original Action Lines tutorial (link below) how it would be done in Eevee. I was intrigued by the question and thankfully, was led to also give it a shot and the demo video really got some attention:
https://www.youtube.com/watch?v=Nrh1Au6eC7M
I am hugely grateful to everyone that comments! Its really great to see the videos reach people and that they make a difference! I hope you guys enjoy this one even more!!
Pardon if I went a little fast in this one. Im still trying to take it down a notch, hehe. If you feel I am going to fast, reduce the playback speed a bit.
CAUTION - CAUTION - CAUTION - CAUTION - CAUTION - CAUTION - CAUTION -
Please please please be aware that Blender 2.8 (or 3) is not done yet and is not exactly production ready. If you use the current version, save it along with your files so that if you ever want to go back to them, they still function properly.
CAUTION - CAUTION - CAUTION - CAUTION - CAUTION - CAUTION - CAUTION -
Links:
- Action lines (Blender Render)
https://www.youtube.com/watch?v=7w6hkhSvlmQ
- Blender:
http://www.blender.org/
Have a great one!!!
Thank YOU!!!!!! Blender 2.8 - Eevee - Action Backgrounds [Tutorial]](https://i.ytimg.com/vi/FhaHR051MMU/mqdefault.jpg)






