CGA Graphics Demo - Part #2 : Coding a Starfield Effect @PCRetroTech
CGA Graphics Demo - Part #2 : Coding a Starfield Effect  @PCRetroTech
Uploaded June 2019 | Updated September 2026, 2 weeks ago
I explain in detail how to set up your machine for 16 bit DOS development and then go through the assembly language and C code for a Starfield demo effect, step-by-step.

The code for the demo can be found here:

github.com/wbhart/CGAGraphics
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CGA Graphics Demo - Part #2 : Coding a Starfield Effect

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