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Ranton | CESAR IS BACK! Discussing Death Stranding, Fallout 76, Sekiro and MUCH More! - Ranton Podcast #14 @RealRanton | Uploaded 4 years ago | Updated 1 hour ago
Cesar is a Creative Director and worked on titles like Ghost Recon: Future Soldier, Skull & Bones, Assassins Creed Origins, Shadow of the Tomb Raider and more.

He is back on the Ranton Podcast to talk with us about almost everything that happened in the gaming industry in the past year: Fallout 76, Todd Howard, Borderlands 3, Death Stranding, Sekiro: Shadows Die Twice, Microtransactions and more.

He also gives us insights into how to move up in the industry, anime's impact on gaming and a lot more just watch it.

TIME STAMPS:

0:49 Who is Cesar?
2:14 Why did it take so long for Cesar to come back?
4:57 What Games did Cesar work on?
7:53 How did Cesar find the Ranton Channel?
10:10 Did Borderlands 3 lack innovation?
17:27 Should Sequels try new things or play it safe?
21:40 Is Sekiro a Masterpiece? (Talking Traversal, Combat, Accessibility etc)
30:47 Is there a difference between The Surge 2 and Dark Souls' World Design?
36:44 WHAT WAS FALLOUT 76? What went wrong on a production level?
40:30 Are Gaming Companies our friends?
42:54 Ranton's Todd Howard Theory
44:52 Why was Ghost Recon: Breakpoint such a disaster?
49:12 Is there any way to fix "the industry"?
54:04 Can Employees push back on the Boss' decision?
58:36 Is God of War (2018) a polished product?
1:00:44 What's the most important ingredient for a good game?
1:07:17 What is Cesar working on right now?
1:12:00 As a developer, how do you find out what's actually wrong with your game?
1:14:54 What's Cesar's most treasured/hated game production
1:16:40 Is it possible as a low level coder to become a high tier game director?
1:19:23 Is a career in the gaming industry slow or fast?
1:24:16 Most important games everyone has to play
1:24:27 Does Cesar still enjoy video games or did working in the industry ruin it?
1:29:53 As a small indie developer, what do you have to do to get funded by a big publisher?
1:33:38 Are microtransactions/lootboxes really that bad and could we get rid of them?
1:39:25 What is a game that we would like to see remastered or a sequel to?
1:41:27 What's Cesar's favorite part about his daily job?
1:43:59 Is Agile Software Development common in Video Game Development as well?
1:47:50 What's Cesar's favorite Music?
1:51:48 What's Cesar's favorite Anime?
1:59:21 What is Death Stranding (Dont worry, No Spoilers!) and is Hideo Kojima a visionary?
2:06:21 Why did Kojima leave Konami and is video game production different in Japan?
2:08:35 How Anime changed over the years.
2:13:32 IMPORTANT BRONY DISCUSSION (My little Pony)



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CESAR IS BACK! Discussing Death Stranding, Fallout 76, Sekiro and MUCH More! - Ranton Podcast #14 @RealRanton

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