CEO of Supercell on Killing 9 out of 10 Games to Find the One Hit... @speedrun
CEO of Supercell on Killing 9 out of 10 Games to Find the One Hit...  @speedrun
Uploaded April 2025 | Updated September 2026, 1 day ago
Supercell kills most of its games before launch—and it’s by design. CEO Ilkka Paananen reveals why ruthless focus on quality is the only path to building global hits like Clash of Clans.

💡 Are you a founder building the next big thing? Join Speedrun, the startup accelerator designed to help founders move fast with capital, mentorship, and top investors.

👉 Apply now: speedrun.a16z.com
📲 Follow us for more insights:
X (Twitter): https://x.com/speedrun?lang=en
LinkedIn: linkedin.com/school/a16zspeedrun

#supercell #clashofclans #brawlstars #gamedevelopment #startupculture #IlkkaPaananen #a16z #speedrun #marcandreessen
CEO of Supercell on Killing 9 out of 10 Games to Find the One Hit...AI Boom or Bubble? The Data Founders Shouldn’t Ignore..AI Is Solving the UnsolvedGet Hired in 7 Seconds...GenStudio will save 1000s of hours... w/ A24 PartnerIs San Francisco Still Worth It in 2026? | Guillermo Rauch, CEO of VercelWhat Makes a Great Founder? w/Marc Andreessen #ai #founders #startupaccelerator #speedrunThe CAP Table Breakdown Every Startup Needs$300K vs $9M: Liquid Death’s Marketing HackThe Cheat Code for Job Outreach...The Creator Trap No One Talks AboutHow to Write a Resume That Gets Noticed (Recruiters Perspective)
speedrun |

CEO of Supercell on Killing 9 out of 10 Games to Find the One Hit...

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER