Uploaded February 2019 | Updated September 2026, 2 weeks ago
NOTE - Downgraded from Cemu 1.15.2b/1.14 to 1.13.2d to solve an unfixable stutter issue (even with premade shader cache). Remaining stuttering appears to be either missing shaders (as they only occur once) or storage stutters (even on a SSD).
Overall average performance of 1.13.2d is lower than 1.14/1.15 however 1.13 has much more stable performance (ie fewer dips/stutters). Also, 1.14/1.15 are much more accurate and include more effects that are otherwise missing in 1.13 (lens flare once outside for one).
Settings:
Cemu 1.13.2d + Cemu hook 0.5.7.0; Setup per Serfrosts setup guide: compat.cemu.info/wiki/Serfrosts_Cemu_Setup_Guide
Premade 11,207 shader cache for BOTW and 'GX2SetGPUFence skip (HACK)' enabled.
Graphics:
V-Sync: Off
Full sync at GX2DrawDone(): On
Use seperable shaders: On
Disabled precompiled shaders: On
Upscale filter: Bilinear
Audio:
API: XAudio2
Latency: 48ms
CPU Mode: Triple-core recompiler (fast, unstable!)
Debug Custom Timer: QPC
MM Timer Accuracy: 1ms
Graphics Packs
1920x1080
Clarity
FPS++
LWZX Crash workaround
NVIDIA Glitch Artifacts Workaround
NVIDIA Explosion Smoke
--Social Media & Such--
twitch.tv/jackjt8
twitter.com/jackjt8
facebook.com/Jackjt8
---Specs--
MSI GE62VR 7RF
i7-7700hq 2.8GHz (3.4GHz all core turbo)
16GB 2400MHz DDR4
GTX 1060 3GB
128GB Sata m.2 + 1TB 5400RPM HDD
Win10 Home v1809 17763.253
Nvidia Driver 418.81
Ambient Temperature 19.0C +/- 1C
----
Recorded at 1080p60@50mbps and encoded at 2160p60@50mbps.
NOTE - Downgraded from Cemu 1.15.2b/1.14 to 1.13.2d to solve an unfixable stutter issue (even with premade shader cache). Remaining stuttering appears to be either missing shaders (as they only occur once) or storage stutters (even on a SSD).
Overall average performance of 1.13.2d is lower than 1.14/1.15 however 1.13 has much more stable performance (ie fewer dips/stutters). Also, 1.14/1.15 are much more accurate and include more effects that are otherwise missing in 1.13 (lens flare once outside for one).
Settings:
Cemu 1.13.2d + Cemu hook 0.5.7.0; Setup per Serfrosts setup guide: compat.cemu.info/wiki/Serfrosts_Cemu_Setup_Guide
Premade 11,207 shader cache for BOTW and 'GX2SetGPUFence skip (HACK)' enabled.
Graphics:
V-Sync: Off
Full sync at GX2DrawDone(): On
Use seperable shaders: On
Disabled precompiled shaders: On
Upscale filter: Bilinear
Audio:
API: XAudio2
Latency: 48ms
CPU Mode: Triple-core recompiler (fast, unstable!)
Debug Custom Timer: QPC
MM Timer Accuracy: 1ms
Graphics Packs
1920x1080
Clarity
FPS++
LWZX Crash workaround
NVIDIA Glitch Artifacts Workaround
NVIDIA Explosion Smoke
--Social Media & Such--
twitch.tv/jackjt8
twitter.com/jackjt8
facebook.com/Jackjt8
---Specs--
MSI GE62VR 7RF
i7-7700hq 2.8GHz (3.4GHz all core turbo)
16GB 2400MHz DDR4
GTX 1060 3GB
128GB Sata m.2 + 1TB 5400RPM HDD
Win10 Home v1809 17763.253
Nvidia Driver 418.81
Ambient Temperature 19.0C +/- 1C
----
Recorded at 1080p60@50mbps and encoded at 2160p60@50mbps.









![[RS3] 5 months of work... RUINED
Ok. Its not that bad... but it really was annoying to mess up like that.
Social Media & Such
https://www.twitch.tv/jackjt8
https://twitter.com/jackjt8
http://www.facebook.com/Jackjt8
Specs
MSI GE62VR 7RF
i7-7700hq 2.8GHz (3.4GHz all core turbo)
16GB 2400MHz DDR4
GTX 1060 3GB
128GB Sata m.2 + 1TB 5400RPM HDD
Broadcasted live on Twitch using OBS 720p60@4Mbps Watch live at https://www.twitch.tv/jackjt8 [RS3] 5 months of work... RUINED](https://i.ytimg.com/vi/Wo99v1cTbII/mqdefault.jpg)
